* fix(web): wire permission approval UI for Kandev MCP tools
KandevToolMessage adapter ignored the permissionMessage prop, so MCP tools
that block on a permission request rendered the result row but no Approve/
Deny buttons — users could not unblock the agent. Extract the shared
permission handlers into use-permission-handlers.ts and reuse them from
both ToolCallMessage and KandevToolMessage. KandevRow now also shows an
amber pending clock icon and hides the result-count summary while waiting
for approval so the row reads correctly before the result arrives.
Adds a mock-agent scenarioKandevMCPPermission emitting
mcp__kandev__list_workspaces_kandev plus a Playwright e2e and unit tests
covering the pending UI and the absence of "0 workspaces" while pending.
* fix(web): collapse tool + permission status into resolved Kandev row
After approve/reject the orchestrator stamps the decision onto the
permission_request message immediately, but the tool_call's own
meta.status stays "pending" until the next tool_call update lands.
KandevToolMessage previously passed meta.status straight to the renderer,
so the row kept the amber pending clock and the hidden-summary state for
the brief window between the two events. resolveKandevStatus now prefers
the permission decision once present, mapping approved -> complete and
rejected -> error.
Drops a redundant Playwright `.first()` after a toHaveCount(1) assertion
on the same locator. Adds unit coverage for the resolved-decision state.
* fix(web): keep Kandev tool status independent of permission decision
The previous fix collapsed an approved permission into tool status
"complete" and a rejected permission into "error". That was wrong on two
counts: an approved tool that's still running rendered as already done
(green check + visible result summary built from an empty payload), and
any later tool_call error was silently masked because the status had
already been forced to "complete".
Replace the status override with a separate display overlay. KandevRow
now reads a `KandevPermissionUIContext` ("pending" | "rejected" |
undefined) and uses it only to drive the waiting-on-user affordances —
amber clock, hidden summary — and a rejection mark that wins over the
tool's own success state. The renderer always receives the real
tool_call status, so a tool that's approved-but-pending still reads as
pending and a tool that errors after approval still renders the red X.
Adds explicit regression tests for the two race-window failure modes
plus the new rejected overlay.
* test(web): tolerate duplicate-render backend race in Kandev MCP e2e
CI shard 1 sometimes renders two approve buttons for the same Kandev MCP
permission because the orchestrator can create a second generic tool_call
message for the same tool_call_id alongside the kandev-routed one. Both
buttons resolve the same pending_id, so clicking the first unblocks the
agent either way.
The bug the test guards against is "no approve button at all" — the
strict toHaveCount(1) assertion was tying the test to that separate
backend issue. Relax to at-least-one and click the first.
* fix: persist Deny clicks as rejected, not approved
Backend RespondToPermission previously derived status purely from cancelled:
cancelled=true -> "rejected", otherwise "approved". Deny clicks sent
cancelled=false with a reject_* option_id, so they were recorded as
"approved". Add an explicit rejected flag from the WS request so the
backend can record "rejected" without taking the cancellation path (which
races against permission_cancelled -> "expired").
Also refactor permission-request-message.tsx to consume the shared
usePermissionResponseHandlers hook (the duplicated inline handler had the
same bug) and introduce a typed models.PermissionStatus enum on the
backend so status strings are not scattered literals.
* test(web): scope Kandev MCP permission e2e to the Kandev row
Previously the test clicked the first matching permission-approve button,
which could be a duplicate generic ToolCallMessage fallback rendered for
the same pending_id by a backend race -- a green test no longer proved the
custom Kandev approval UI rendered.
Add a `data-testid="kandev-tool-permission"` wrapper around the Kandev
action row and a `kandevPermissionApproveButtons` page-object locator that
scopes through it, then assert `toHaveCount(1)` so the test only passes
when the Kandev custom row actually mounts.
* chore(orchestrator): log rejected flag in RespondToPermission
Debug log was missing the new rejected param, making it impossible to
distinguish explicit Deny from dialog cancellation when triaging
permission-flow issues.
Kandev Web — E2E Test Suite
Playwright-based end-to-end tests. Each Playwright worker spawns its own real Go backend (no mocks of internal services) on isolated ports and a real Next.js standalone frontend, then drives a real Chromium against them.
Project layout
| Folder | What's in it |
|---|---|
tests/ |
Spec files, grouped by feature (chat/, docker/, git/, integrations/, kanban/, pr/, search/, session/, ssh/, layout/, …). |
fixtures/ |
Worker-scoped fixtures that own the backend lifecycle (backend.ts, docker-test-base.ts, ssh-test-base.ts, test-base.ts). |
helpers/ |
Reusable building blocks for specs (api-client.ts, docker.ts, ssh.ts, git-helper.ts, ws-capture.ts, …). |
pages/ |
Page Objects (one class per top-level UI surface — SessionPage, KanbanPage, JiraSettingsPage, SSHSettingsPage, …). |
playwright.config.ts |
Project definitions, timeouts, sharding config. |
global-setup.ts |
Pre-flight checks for required binaries (kandev, mock-agent, standalone next build). |
Playwright projects
The suite is split into three projects. Pick one with --project=<name>.
chromium (default)
The everyday surface — runs in every CI shard. Excludes the heavyweight containers specs and the mobile specs.
pnpm e2e
mobile-chrome
Same as chromium but on Playwright's Pixel-5 viewport, gated on tests/**/mobile-*.spec.ts. Runs in the same CI shard matrix as chromium.
containers — Docker required
This is the "real-infra heavyweight" project. Despite the name, it covers more than just the Docker executor — it's where any test that needs Docker on the host as a runtime lives:
- Docker executor tests (
tests/docker/*.spec.ts) — verify kandev launches realkandev-agent:e2econtainers, recovers them across backend restarts, cleans them up on archive/delete, etc. - SSH executor tests (
tests/ssh/*.spec.ts) — verify kandev SSHes into a realkandev-sshd:e2econtainer, uploads agentctl, runs an agent end-to-end, recovers across backend restarts, etc. The SSH executor's remote target is a Docker container in tests, even though the SSH connection itself is a real SSH connection.
This project:
- Skips entirely when no Docker daemon is reachable. Contributors without Docker can still run
chromium+mobile-chrome. - Builds container images on demand. First run builds
kandev-agent:e2e(slim Node base + git) andkandev-sshd:e2e(Alpine + openssh-server + git + pre-baked mock-agent). Subsequent runs hit Docker's layer cache. - Has a longer per-test timeout (180s vs 60s) because container starts + agent setup are slow.
How to run it locally (requires Docker running):
KANDEV_E2E_CONTAINERS=1 pnpm e2e --project=containers
Or a single spec:
KANDEV_E2E_CONTAINERS=1 pnpm e2e --project=containers tests/ssh/launch-task.spec.ts
Why "containers" instead of "docker"?
This project used to be named docker. It was renamed to containers once SSH e2e tests joined it — calling it docker was misleading because SSH tests have nothing to do with the Docker executor; they just happen to use Docker as the runtime that hosts the sshd target.
KANDEV_E2E_DOCKER=1 is still honored as a deprecated alias for KANDEV_E2E_CONTAINERS=1 for one release. Local scripts and stale CI configs won't break, but new code should use the new name.
Commands
| Command | What it does |
|---|---|
pnpm e2e |
Run the default (chromium) project headless. |
pnpm e2e:ui |
Open Playwright's UI mode for interactive runs. |
pnpm e2e:headed |
Run headless project but with a visible browser. |
pnpm e2e --project=containers |
Run container-backed tests (needs Docker). |
pnpm e2e --project=mobile-chrome |
Run mobile responsive tests. |
E2E_DEBUG=1 pnpm e2e |
Surface Docker build output + extra logging. |
Common flags: --shard=1/4, -g "fragment of test name", --repeat-each=3 (flake hunting).
Backend isolation per worker
Every Playwright worker gets:
- A unique backend port in
BACKEND_BASE_PORT + workerIndex(default18080+). - A unique frontend port in
FRONTEND_BASE_PORT + workerIndex(default13000+). - A fresh tmpdir (
HOME,KANDEV_HOME_DIR, worktree base, repo clone base — all under that tmpdir). - A unique agentctl instance port range (
30001 + E2E_PORT_OFFSET * 1000 + workerIndex * 200). - Its own SQLite DB.
Workers run in parallel across CI shards (--shard=N/M); within a worker, tests run serially because the testPage fixture calls e2eReset on the shared backend before each test.
Mocked vs real
- Mocked: Jira (
KANDEV_MOCK_JIRA=true), Linear (KANDEV_MOCK_LINEAR=true), GitHub (KANDEV_MOCK_GITHUB=true), the agent process itself (KANDEV_MOCK_AGENT=only). These are third-party services or external processes we don't want CI to depend on. - Real: Everything inside the kandev backend — orchestrator, lifecycle manager, agentctl, SSH/SFTP, Docker SDK, git, worktree manager. The point of e2e is to exercise the real code paths.
The SSH executor specifically has no mock controller. Tests use a real Docker-hosted sshd as the remote target, and fault-injection (host-key rotation, dropped traffic, killed pids) is done by operating on the container itself.
Adding a new spec
- Pick a directory under
tests/(or create one for a new feature). - Decide which project it belongs to. Anything that needs Docker →
tests/docker/ortests/ssh/(lands incontainers). Anything mobile-specific → name itmobile-*.spec.ts. Otherwise it joinschromiumautomatically. - Import the right test base:
import { test, expect } from "../../fixtures/test-base";for normal tests.import { test, expect } from "../../fixtures/docker-test-base";for Docker executor tests.import { test, expect } from "../../fixtures/ssh-test-base";for SSH executor tests.
- Use
getByTestIdfor selectors. If the surface you're testing lacks stable testids, add them — drift-prone CSS / text selectors are not worth the maintenance cost.
CI
.github/workflows/e2e-tests.yml defines two jobs:
e2e— matrixedchromium+mobile-chromeshards.e2e-containers— single job, runs--project=containers, needs Docker.
Both upload blob reports that e2e-report merges into a single HTML artifact.