e145d48f22
* feat: add plugin system with grpc runtime and native ui plugins - go plugin backends ship as release tarballs (per-platform binaries, checksums) that kandev installs from url/upload or filesystem sideload+sync, then spawns and supervises via hashicorp/go-plugin (unix socket / loopback tcp+automtls) - strict typed grpc contract (kandev.plugin.v1): DeliverEvent/InvokeTool/HandleWebhook plus a capability-gated host service (state, secrets, emit); author sdk in pkg/pluginsdk; packaging cli in cmd/plugin-pack - native frontend bundles: window.registerKandevPlugin + registry/host loader with dynamic routes, nav items, slots and ws handlers; plugins settings page with install dialog, sync button and enable/disable/uninstall - gated behind the plugins feature flag (prod off, dev/e2e on); covered by unit and integration tests plus playwright e2e against a real packaged fixture plugin Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(plugins): hydrate base app context on plugin routes Plugin-owned SPA routes classify as RouteUnknown, so the boot payload shipped only feature flags — no workspaces, workflows, or kanban context. Native plugin UI (e.g. host.ui.TaskCreateDialog) then had an empty store. Hydrate the same base context as the Home route for unknown SPA routes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(plugins): expose TaskCreateDialog on host.ui Lets a native plugin open kandev's real create-task modal (prefilled via initialValues) instead of POSTing directly. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(plugins): harden filesystem/URL sinks against CodeQL findings Add sink-level guards on the plugin trust boundary: securejoin containment on archive extraction (zip-slip), plugin-id validation before every fs_store path, http/https scheme validation on install-from-URL, and non-interpolated ws-handler error logging. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(plugins): address review findings (races, resource caps, lifecycle) - serialize per-plugin startup to close a TOCTOU double-spawn race, and let a plugin restart after exhausting attempts - bound plugin startup with an explicit 30s timeout - reject backslash paths and cap decompressed bytes by actual size in pkgtar; only mark a package Signed when a verifier actually ran and passed - delete plugin_state on uninstall; validate webhook keys against the manifest and cap webhook body size; restart an active plugin when a new version installs Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(plugins): sanitize plugin-id path sinks for CodeQL Pin the plugin id to a single path segment with filepath.Base at recordPath/ configPath and pkgtar.Remove — a barrier the taint analysis recognizes. Behaviour-identical for valid ids (already validated by safePluginID); clears the go/path-injection alerts. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(plugins): inline plugin-id validation at path sinks for CodeQL filepath.Base does not strip '..', so it is not a path-injection barrier. Call the recognized safePluginID / id-pattern guard inline in Delete/GetConfig/ SetConfig and pkgtar.Remove — the same barrier that already cleared the Get sink. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(plugins): address code-review findings (backend) - add capability-gating tests for the Host RPC service (was untested) - close a stop-during-start orphan race so Disable/Uninstall can't leave a supervised subprocess behind - on failed upgrade, remove only the new version dir (not all versions + data); restart the prior version - validate manifest version and reject ids ending in .config (record-file alias) - make Deliverer.Refresh non-blocking and cancel in-flight delivery on worker stop - clamp out-of-range webhook status, skip-and-warn corrupt records in List, write records atomically, semver-aware sideload version pick Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(plugins): address code-review findings (frontend) - wrap plugin routes + settings routes in a shared PluginErrorBoundary so a throwing plugin page shows a fallback instead of white-screening the SPA - fix disable/re-enable in one session: keep the cached registration and re-run initialize instead of relying on a cached ES-module re-import - prefix root-relative bundle/style URLs with apiBaseUrl (split-origin/Tauri) - surface partial-install warnings via toast.warning instead of a bare success - dedupe/remove injected style links on unload; gate PluginNavItems on the flag Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(plugins): serialize per-plugin lifecycle + guard config writes - add a per-plugin keyed lock in Service so concurrent Enable/Disable/Install/ Uninstall/UpdateConfig for one id are serialized (no status-machine race) - take s.mu in SetConfig/GetConfig and write config atomically - bound each plugin initialize() with a timeout so one hung bundle can't stall the rest of the boot load Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * test(plugins): split service_test.go to satisfy file-length lint Move the install/URL test group into service_install_test.go; no logic change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * ci: build and ship the e2e fixture plugin package to E2E shards The plugin E2E specs' global-setup requires apps/backend/.build/kandev-plugin-e2e-1.0.0.tar.gz. Build it in the E2E build job, upload it as an artifact, and download it in both the regular and container shard jobs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Kandev Agent <agent@kandev.dev> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
310 lines
8.5 KiB
Go
310 lines
8.5 KiB
Go
package runtime
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import (
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"sync"
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"time"
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"go.uber.org/zap"
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"github.com/kandev/kandev/internal/common/logger"
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"github.com/kandev/kandev/pkg/pluginsdk"
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)
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// Default supervision tuning, per the task's frozen semantics: ping every
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// 30s, 3 consecutive failures (or a detected process exit) triggers a
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// restart, backed off 1s/2s/4s/8s/16s across up to 5 attempts before giving
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// up.
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const (
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defaultPingInterval = 30 * time.Second
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defaultMaxConsecutiveFailures = 3
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defaultMaxRestartAttempts = 5
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)
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// defaultRestartBackoff returns a fresh slice (callers may hold onto and
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// mutate the one an Option sets, so Manager must not share a single
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// package-level slice across instances).
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func defaultRestartBackoff() []time.Duration {
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return []time.Duration{1 * time.Second, 2 * time.Second, 4 * time.Second, 8 * time.Second, 16 * time.Second}
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}
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// spawnedProcess is the minimal surface the supervision loop needs from a
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// running plugin subprocess. hcProcess (manager.go) implements this over a
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// real *hcplugin.Client; tests inject fakes to unit-test supervision
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// decisions without spawning a real process.
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type spawnedProcess interface {
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// Ping checks that the plugin's control connection is still healthy.
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Ping() error
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// Exited reports whether the subprocess has already exited.
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Exited() bool
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// Kill terminates the subprocess if still running. Idempotent.
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Kill()
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// Remote returns the Go-native client for calling the plugin's RPCs.
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Remote() *pluginsdk.RemotePlugin
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}
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// process supervises one spawned plugin: periodic health pings, crash
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// detection, and restart-with-backoff, up to maxRestartAttempts before
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// giving up permanently (until Manager.Start is called again). Lifecycle is
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// owned by Manager (start/stop), per apps/backend/AGENTS.md's
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// goroutine-ownership convention: start registers the loop on wg, stop
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// closes stopCh and waits for it to drain.
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type process struct {
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id string
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log *logger.Logger
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spawnFn func() (spawnedProcess, error)
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onStatusChange func(id string, healthy bool)
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pingInterval time.Duration
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maxConsecutiveFails int
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restartBackoff []time.Duration
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maxRestartAttempts int
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// sleepFn blocks for d or until stopCh fires, returning false if
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// stopped first. Overridable in tests so supervision-decision tests
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// never perform a real sleep.
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sleepFn func(stopCh <-chan struct{}, d time.Duration) bool
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// onTick, if set, runs once per supervision-loop iteration (after that
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// iteration's outcome has been fully handled), letting tests wait
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// deterministically for N cycles instead of racing the goroutine with
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// a sleep.
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onTick func()
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mu sync.Mutex
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current spawnedProcess
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failures int
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restarts int
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gaveUp bool
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stopCh chan struct{}
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wg sync.WaitGroup
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}
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// newProcess builds a process with default tuning. Callers may override
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// pingInterval/maxConsecutiveFails/restartBackoff/maxRestartAttempts/
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// sleepFn/onTick before calling start.
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func newProcess(id string, log *logger.Logger, spawnFn func() (spawnedProcess, error), onStatusChange func(string, bool)) *process {
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return &process{
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id: id,
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log: log,
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spawnFn: spawnFn,
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onStatusChange: onStatusChange,
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pingInterval: defaultPingInterval,
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maxConsecutiveFails: defaultMaxConsecutiveFailures,
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restartBackoff: defaultRestartBackoff(),
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maxRestartAttempts: defaultMaxRestartAttempts,
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sleepFn: sleepOrStop,
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stopCh: make(chan struct{}),
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}
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}
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// sleepOrStop is the production sleepFn: blocks for d (or returns
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// immediately if d<=0) unless stopCh fires first, per the select-based
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// backoff convention in apps/backend/AGENTS.md ("never time.Sleep in a
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// retry/backoff loop").
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func sleepOrStop(stopCh <-chan struct{}, d time.Duration) bool {
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if d <= 0 {
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select {
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case <-stopCh:
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return false
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default:
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return true
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}
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}
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timer := time.NewTimer(d)
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defer timer.Stop()
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select {
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case <-timer.C:
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return true
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case <-stopCh:
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return false
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}
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}
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// start spawns the process for the first time and launches the supervision
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// loop. The initial spawn error is returned synchronously so a bad
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// executable path/handshake failure fails Manager.Start fast rather than
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// being discovered on the first supervision tick.
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func (p *process) start() error {
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proc, err := p.spawnFn()
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if err != nil {
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return err
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}
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p.mu.Lock()
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p.current = proc
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p.mu.Unlock()
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p.wg.Add(1)
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go p.run()
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return nil
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}
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// stop signals the supervision loop to exit, waits for it to drain, and
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// kills any still-running process. Idempotent-safe to call at most once per
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// process (Manager.Stop removes the process from its map before calling
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// this, so a second Stop(id) for the same id is a no-op at the Manager
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// level).
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func (p *process) stop() {
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close(p.stopCh)
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p.wg.Wait()
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p.mu.Lock()
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if p.current != nil {
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p.current.Kill()
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p.current = nil
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}
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p.mu.Unlock()
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}
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// remote returns the current live RemotePlugin, if any.
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func (p *process) remote() (*pluginsdk.RemotePlugin, bool) {
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p.mu.Lock()
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defer p.mu.Unlock()
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if p.current == nil {
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return nil, false
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}
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return p.current.Remote(), true
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}
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// ping issues an on-demand health ping against the current process.
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func (p *process) ping() error {
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p.mu.Lock()
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cur := p.current
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p.mu.Unlock()
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if cur == nil {
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return errNotRunning(p.id)
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}
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return cur.Ping()
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}
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// restartCount returns how many times this process has been successfully
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// restarted since it was started.
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func (p *process) restartCount() int {
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p.mu.Lock()
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defer p.mu.Unlock()
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return p.restarts
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}
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// isGaveUp reports whether this process has permanently exhausted its
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// restart attempts (its supervision loop has already exited and current is
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// nil). Manager.claimStart uses this to distinguish a genuinely live entry
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// from a dead one that a fresh Start should be allowed to replace.
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func (p *process) isGaveUp() bool {
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p.mu.Lock()
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defer p.mu.Unlock()
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return p.gaveUp
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}
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// run is the supervision loop: on every tick (pingInterval, or immediately
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// if stopped) it health-checks the current process, driving restart on
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// failure. It returns either when stopCh fires or the process permanently
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// gives up after exhausting restart attempts.
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func (p *process) run() {
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defer p.wg.Done()
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for {
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if !p.sleepFn(p.stopCh, p.pingInterval) {
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return
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}
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gaveUp := p.tick()
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if p.onTick != nil {
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p.onTick()
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}
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if gaveUp {
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return
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}
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}
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}
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// tick performs one supervision check. Returns true if the process just
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// permanently gave up (restart attempts exhausted), signalling run to stop
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// looping.
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func (p *process) tick() bool {
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p.mu.Lock()
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cur := p.current
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p.mu.Unlock()
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if cur == nil {
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return false
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}
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if cur.Exited() {
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p.log.Warn("plugin process exited unexpectedly", zap.String("plugin_id", p.id))
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return p.handleFailureAndRestart()
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}
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if err := cur.Ping(); err != nil {
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p.mu.Lock()
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p.failures++
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reachedThreshold := p.failures >= p.maxConsecutiveFails
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p.mu.Unlock()
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if reachedThreshold {
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p.log.Warn("plugin health check failed repeatedly",
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zap.String("plugin_id", p.id), zap.Error(err))
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return p.handleFailureAndRestart()
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}
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return false
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}
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p.mu.Lock()
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hadFailures := p.failures > 0
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p.failures = 0
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p.mu.Unlock()
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if hadFailures {
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p.notify(true)
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}
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return false
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}
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// handleFailureAndRestart marks the plugin unhealthy, kills whatever is
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// left of the old process, and attempts to respawn it with backoff up to
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// maxRestartAttempts times. Returns true if every attempt failed (the
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// process has given up permanently).
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func (p *process) handleFailureAndRestart() bool {
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p.notify(false)
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p.mu.Lock()
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if p.current != nil {
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p.current.Kill()
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p.current = nil
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}
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p.failures = 0
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p.mu.Unlock()
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for attempt := 0; attempt < p.maxRestartAttempts; attempt++ {
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delay := time.Duration(0)
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if attempt < len(p.restartBackoff) {
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delay = p.restartBackoff[attempt]
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}
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if !p.sleepFn(p.stopCh, delay) {
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return false // stopping, not giving up
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}
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proc, err := p.spawnFn()
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if err != nil {
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p.log.Warn("plugin restart attempt failed",
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zap.String("plugin_id", p.id), zap.Int("attempt", attempt+1), zap.Error(err))
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continue
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}
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p.mu.Lock()
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p.current = proc
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p.restarts++
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p.mu.Unlock()
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p.notify(true)
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return false
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}
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p.log.Error("plugin exhausted restart attempts, giving up",
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zap.String("plugin_id", p.id), zap.Int("max_attempts", p.maxRestartAttempts))
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p.mu.Lock()
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p.gaveUp = true
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p.mu.Unlock()
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return true
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}
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// notify invokes onStatusChange, if set.
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func (p *process) notify(healthy bool) {
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if p.onStatusChange != nil {
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p.onStatusChange(p.id, healthy)
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}
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}
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