Files
kandev/apps/cli/src/process.ts
T

141 lines
4.4 KiB
TypeScript

import type { ChildProcess } from "node:child_process";
import kill from "tree-kill";
export type ChildLike = { pid?: number | undefined };
const SHUTDOWN_TIMEOUT_MS = 10000;
export function createProcessSupervisor(): {
children: ChildLike[];
shutdown: (reason: string) => Promise<void>;
attachSignalHandlers: () => void;
} {
let shutdownPromise: Promise<void> | null = null;
const children: ChildLike[] = [];
const shutdown = async (reason: string) => {
// If already shutting down, wait for the existing shutdown to complete
if (shutdownPromise) {
return shutdownPromise;
}
console.log(`[kandev] shutting down (${reason})...`);
// Wait for all child processes to actually exit, not just for signal to be sent
shutdownPromise = Promise.all(
children
.filter((child) => child.pid)
.map((child) => waitForProcessExit(child, SHUTDOWN_TIMEOUT_MS)),
).then(() => {});
return shutdownPromise;
};
const onSignal = (signal: NodeJS.Signals) => {
void shutdown(`signal ${signal}`).then(() => process.exit(0));
};
const attachSignalHandlers = () => {
// Ctrl-C sends SIGINT to the whole process group, so the parent (make/shell)
// exits and closes the pipe our stdout/stderr write to. Any console.log during
// shutdown then triggers an EPIPE 'error' event with no listener, which Node
// treats as fatal and crashes us before children are gracefully terminated.
// Swallow EPIPE so shutdown can finish.
ignoreBrokenPipe();
process.on("SIGINT", onSignal);
// SIGTERM is not available on Windows — only attach where supported
if (process.platform !== "win32") {
process.on("SIGTERM", onSignal);
}
};
return { children, shutdown, attachSignalHandlers };
}
let brokenPipeGuarded = false;
/**
* Install error handlers on stdout/stderr that swallow EPIPE (broken pipe).
* Idempotent: only attaches once per process.
*/
export function ignoreBrokenPipe(): void {
if (brokenPipeGuarded) return;
brokenPipeGuarded = true;
const onPipeError = (err: NodeJS.ErrnoException) => {
if (err.code === "EPIPE") return;
throw err;
};
process.stdout.on("error", onPipeError);
process.stderr.on("error", onPipeError);
}
/**
* Test-only: resets the broken-pipe guard so a later `ignoreBrokenPipe()` call
* reattaches listeners. Keeps the module guard consistent with suites that
* remove the listeners they installed.
*/
export function __resetBrokenPipeGuard(): void {
brokenPipeGuarded = false;
}
/**
* Terminate a process and wait for it to exit.
* On Unix: sends SIGTERM, falls back to SIGKILL after timeout.
* On Windows: tree-kill uses taskkill (no SIGTERM/SIGKILL distinction).
*/
function waitForProcessExit(child: ChildLike, timeoutMs: number): Promise<void> {
const isWindows = process.platform === "win32";
return new Promise<void>((resolve) => {
const pid = child.pid as number;
// Check if this is a ChildProcess with exit event support
const proc = child as ChildProcess;
const hasExitEvent = typeof proc.on === "function" && typeof proc.exitCode !== "undefined";
// If process already exited, resolve immediately
if (hasExitEvent && proc.exitCode !== null) {
resolve();
return;
}
let resolved = false;
const done = () => {
if (resolved) return;
resolved = true;
resolve();
};
// Set up timeout for force-kill fallback
const timeout = setTimeout(() => {
console.log(`[kandev] process ${pid} did not exit in time, force killing`);
// On Windows, tree-kill always force-kills (no signal distinction)
// On Unix, escalate to SIGKILL
kill(pid, isWindows ? undefined : "SIGKILL", done);
}, timeoutMs);
// Listen for exit event if available
if (hasExitEvent) {
proc.once("exit", () => {
clearTimeout(timeout);
done();
});
}
// Graceful termination: SIGTERM on Unix, default kill on Windows
kill(pid, isWindows ? undefined : "SIGTERM", (err) => {
// If kill fails (process already gone), we're done
if (err) {
clearTimeout(timeout);
done();
}
// If no exit event support, resolve after a brief delay
// (tree-kill callback fires when signal sent, not when process exits)
if (!hasExitEvent) {
// For non-ChildProcess objects, we can't wait for exit event
// Just wait for the timeout
}
});
});
}