Files
kandev/apps/web/components/github/pr-status-chip.tsx
T

128 lines
5.1 KiB
TypeScript

"use client";
import { useRef } from "react";
import {
IconCircleCheckFilled,
IconCircleXFilled,
IconChecklist,
IconLoader2,
IconPointFilled,
} from "@tabler/icons-react";
import { HoverCard, HoverCardContent, HoverCardTrigger } from "@kandev/ui/hover-card";
import { useTaskPR } from "@/hooks/domains/github/use-task-pr";
import { usePRFeedbackBackgroundSync } from "@/hooks/domains/github/use-pr-ci-popover";
import { PRCIPopover } from "@/components/github/pr-ci-popover";
import { isPRAwaitingReview, isPRReadyToMerge } from "@/components/github/pr-task-icon";
import type { TaskPR } from "@/lib/types/github";
const HOVER_OPEN_DELAY_MS = 150;
const HOVER_CLOSE_DELAY_MS = 150;
type ChipStatus = "passed" | "failed" | "in_progress" | "merged" | "closed" | "neutral";
function chipStatus(pr: TaskPR): ChipStatus {
if (pr.state === "merged") return "merged";
if (pr.state === "closed") return "closed";
if (pr.review_state === "changes_requested" || pr.checks_state === "failure") return "failed";
// Pending checks / pending review must beat checks_state === "success" so a
// PR with all checks green but reviewers still outstanding renders as
// in-progress, not passed. Without this order, the chip flips to green the
// moment CI finishes and ignores the human gate. isPRAwaitingReview also
// covers approved PRs where branch protection requires more reviewers.
if (pr.checks_state === "pending" || pr.review_state === "pending") return "in_progress";
// Mirror getPRStatusColor priority: ready-to-merge beats awaiting-review so
// the chip and icon never disagree on a (theoretical) clean+approved+pending PR.
if (isPRAwaitingReview(pr) && !isPRReadyToMerge(pr)) return "in_progress";
if (pr.checks_state === "success") return "passed";
return "neutral";
}
/**
* Compact CI indicator for the chat status bar — a "CI" prefix icon plus a
* status glyph that mirrors the popover's bucket colors:
* passed → green check
* failed → red X
* in progress → yellow spinner
* merged → purple dot
* neutral → muted dot
*
* Hovering opens the full PRCIPopover anchored to the top edge so the card
* expands upward (the chip sits just above the chat input).
*
* Returns null when the task has no PR yet.
*/
export function PRStatusChip({ taskId }: { taskId: string | null }) {
const { pr } = useTaskPR(taskId);
// Subscribe at the chip level so the cache warms even when the
// top-bar PR button isn't mounted (e.g. small viewport that hides it).
usePRFeedbackBackgroundSync(pr);
if (!pr) return null;
return <PRStatusChipInner pr={pr} />;
}
function PRStatusChipInner({ pr }: { pr: TaskPR }) {
const status = chipStatus(pr);
const triggerRef = useRef<HTMLButtonElement>(null);
return (
<HoverCard openDelay={HOVER_OPEN_DELAY_MS} closeDelay={HOVER_CLOSE_DELAY_MS}>
<HoverCardTrigger asChild>
<button
ref={triggerRef}
type="button"
data-testid="pr-status-chip"
data-pr-number={pr.pr_number}
data-pr-state={pr.state}
data-status={status}
data-pr-ready-to-merge={isPRReadyToMerge(pr) ? "true" : "false"}
aria-label={`Pull request #${pr.pr_number} CI status`}
className="cursor-pointer inline-flex items-center gap-1 rounded-md px-1 py-0.5 text-xs"
>
<IconChecklist className="h-3.5 w-3.5 text-muted-foreground" aria-hidden="true" />
<ChipStatusGlyph status={status} />
</button>
</HoverCardTrigger>
<HoverCardContent
side="top"
align="start"
sideOffset={8}
className="w-80 p-2.5"
onPointerDownOutside={(e) => {
// Radix HoverCard treats the trigger as outside the content's
// bounding box, so a click on the chip would auto-close the
// popover. Filter out trigger clicks so clicking the chip is
// a no-op while the popover stays open via hover.
if (triggerRef.current && triggerRef.current.contains(e.target as Node)) {
e.preventDefault();
}
}}
>
<PRCIPopover pr={pr} enabled={true} />
</HoverCardContent>
</HoverCard>
);
}
function ChipStatusGlyph({ status }: { status: ChipStatus }) {
switch (status) {
case "passed":
return <IconCircleCheckFilled className="h-3.5 w-3.5 text-green-500" aria-hidden="true" />;
case "failed":
return <IconCircleXFilled className="h-3.5 w-3.5 text-red-500" aria-hidden="true" />;
case "in_progress":
// CI runs take minutes, so slow the spin to ~3s/rotation — the default
// animate-spin (1s) feels frantic for a long-running task.
return (
<IconLoader2
className="h-3.5 w-3.5 text-yellow-500 animate-spin [animation-duration:3s]"
aria-hidden="true"
/>
);
case "merged":
return <IconPointFilled className="h-3.5 w-3.5 text-purple-500" aria-hidden="true" />;
case "closed":
return <IconPointFilled className="h-3.5 w-3.5 text-red-500" aria-hidden="true" />;
default:
return <IconPointFilled className="h-3.5 w-3.5 text-muted-foreground" aria-hidden="true" />;
}
}