Files
kandev/apps/backend/pkg/websocket/handler.go
T
2026-08-05 18:22:31 +01:00

88 lines
2.6 KiB
Go

package websocket
import (
"context"
"sync"
)
// Handler is the interface for WebSocket message handlers
type Handler interface {
// Handle processes a WebSocket message and returns a response
Handle(ctx context.Context, msg *Message) (*Message, error)
}
// HandlerFunc is a function type that implements Handler
type HandlerFunc func(ctx context.Context, msg *Message) (*Message, error)
// Handle implements the Handler interface
func (f HandlerFunc) Handle(ctx context.Context, msg *Message) (*Message, error) {
return f(ctx, msg)
}
// Dispatcher routes messages to appropriate handlers based on action.
//
// Dispatcher must be constructed via NewDispatcher; the zero value has a
// nil handlers map and panics on use. Once constructed it is safe for
// concurrent use: Register/RegisterFunc may be called from any goroutine,
// including while Dispatch or HasHandler are in flight. Typical usage
// registers all handlers at startup, but the API does not require it.
type Dispatcher struct {
mu sync.RWMutex
handlers map[string]Handler
}
// NewDispatcher creates a new message dispatcher
func NewDispatcher() *Dispatcher {
return &Dispatcher{
handlers: make(map[string]Handler),
}
}
// Register registers a handler for an action
func (d *Dispatcher) Register(action string, handler Handler) {
d.mu.Lock()
defer d.mu.Unlock()
d.handlers[action] = handler
}
// RegisterFunc registers a handler function for an action
func (d *Dispatcher) RegisterFunc(action string, handler HandlerFunc) {
d.mu.Lock()
defer d.mu.Unlock()
d.handlers[action] = handler
}
// Dispatch routes a message to the appropriate handler.
//
// The handler is looked up under the read lock, then the lock is released
// before invoking Handle: holding it across user-supplied I/O would
// serialise every dispatched message and risk deadlock if a handler
// re-entered Register.
func (d *Dispatcher) Dispatch(ctx context.Context, msg *Message) (*Message, error) {
d.mu.RLock()
handler, ok := d.handlers[msg.Action]
d.mu.RUnlock()
if !ok {
return NewError(msg.ID, msg.Action, ErrorCodeUnknownAction,
"Unknown action: "+msg.Action, nil)
}
return handler.Handle(ctx, msg)
}
// HasHandler returns true if a handler is registered for the action
func (d *Dispatcher) HasHandler(action string) bool {
d.mu.RLock()
defer d.mu.RUnlock()
_, ok := d.handlers[action]
return ok
}
// HandlerCount returns the number of unique actions currently registered.
// It is intended for diagnostics and registration bookkeeping; the handler
// map itself remains private.
func (d *Dispatcher) HandlerCount() int {
d.mu.RLock()
defer d.mu.RUnlock()
return len(d.handlers)
}