56 lines
1.6 KiB
Go
56 lines
1.6 KiB
Go
package websocket
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import "context"
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// Handler is the interface for WebSocket message handlers
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type Handler interface {
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// Handle processes a WebSocket message and returns a response
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Handle(ctx context.Context, msg *Message) (*Message, error)
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}
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// HandlerFunc is a function type that implements Handler
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type HandlerFunc func(ctx context.Context, msg *Message) (*Message, error)
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// Handle implements the Handler interface
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func (f HandlerFunc) Handle(ctx context.Context, msg *Message) (*Message, error) {
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return f(ctx, msg)
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}
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// Dispatcher routes messages to appropriate handlers based on action
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type Dispatcher struct {
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handlers map[string]Handler
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}
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// NewDispatcher creates a new message dispatcher
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func NewDispatcher() *Dispatcher {
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return &Dispatcher{
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handlers: make(map[string]Handler),
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}
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}
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// Register registers a handler for an action
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func (d *Dispatcher) Register(action string, handler Handler) {
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d.handlers[action] = handler
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}
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// RegisterFunc registers a handler function for an action
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func (d *Dispatcher) RegisterFunc(action string, handler HandlerFunc) {
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d.handlers[action] = handler
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}
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// Dispatch routes a message to the appropriate handler
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func (d *Dispatcher) Dispatch(ctx context.Context, msg *Message) (*Message, error) {
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handler, ok := d.handlers[msg.Action]
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if !ok {
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return NewError(msg.ID, msg.Action, ErrorCodeUnknownAction,
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"Unknown action: "+msg.Action, nil)
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}
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return handler.Handle(ctx, msg)
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}
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// HasHandler returns true if a handler is registered for the action
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func (d *Dispatcher) HasHandler(action string) bool {
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_, ok := d.handlers[action]
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return ok
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}
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