Files
kandev/apps/backend/internal/agent/lifecycle/execution_store.go
T
2026-01-22 21:18:27 +00:00

209 lines
5.7 KiB
Go

// Package lifecycle manages agent execution lifecycles including tracking,
// state transitions, and cleanup.
package lifecycle
import (
"errors"
"sync"
v1 "github.com/kandev/kandev/pkg/api/v1"
)
// ErrExecutionNotFound is returned when an execution doesn't exist in the store.
var ErrExecutionNotFound = errors.New("execution not found")
// ExecutionStore provides thread-safe storage and retrieval of agent executions.
// It maintains three indexes for efficient lookup by execution ID, session ID, and container ID.
type ExecutionStore struct {
executions map[string]*AgentExecution
bySession map[string]string // sessionID -> executionID
byContainer map[string]string // containerID -> executionID
mu sync.RWMutex
}
// NewExecutionStore creates a new ExecutionStore with initialized maps.
func NewExecutionStore() *ExecutionStore {
return &ExecutionStore{
executions: make(map[string]*AgentExecution),
bySession: make(map[string]string),
byContainer: make(map[string]string),
}
}
// Add adds an agent execution to all tracking maps.
// The execution must have a valid ID. SessionID and ContainerID are optional
// but will be indexed if present.
func (s *ExecutionStore) Add(execution *AgentExecution) {
if execution == nil || execution.ID == "" {
return
}
s.mu.Lock()
defer s.mu.Unlock()
s.executions[execution.ID] = execution
if execution.SessionID != "" {
s.bySession[execution.SessionID] = execution.ID
}
if execution.ContainerID != "" {
s.byContainer[execution.ContainerID] = execution.ID
}
}
// Remove removes an agent execution from all tracking maps.
func (s *ExecutionStore) Remove(executionID string) {
s.mu.Lock()
defer s.mu.Unlock()
execution, exists := s.executions[executionID]
if !exists {
return
}
// Remove from secondary indexes
if execution.SessionID != "" {
delete(s.bySession, execution.SessionID)
}
if execution.ContainerID != "" {
delete(s.byContainer, execution.ContainerID)
}
// Remove from primary map
delete(s.executions, executionID)
}
// Get returns an agent execution by its ID.
func (s *ExecutionStore) Get(executionID string) (*AgentExecution, bool) {
s.mu.RLock()
defer s.mu.RUnlock()
execution, exists := s.executions[executionID]
return execution, exists
}
// GetBySessionID returns the agent execution associated with a session ID.
func (s *ExecutionStore) GetBySessionID(sessionID string) (*AgentExecution, bool) {
s.mu.RLock()
defer s.mu.RUnlock()
executionID, exists := s.bySession[sessionID]
if !exists {
return nil, false
}
execution, exists := s.executions[executionID]
return execution, exists
}
// GetByContainerID returns the agent execution associated with a container ID.
func (s *ExecutionStore) GetByContainerID(containerID string) (*AgentExecution, bool) {
s.mu.RLock()
defer s.mu.RUnlock()
executionID, exists := s.byContainer[containerID]
if !exists {
return nil, false
}
execution, exists := s.executions[executionID]
return execution, exists
}
// List returns all tracked agent executions.
func (s *ExecutionStore) List() []*AgentExecution {
s.mu.RLock()
defer s.mu.RUnlock()
result := make([]*AgentExecution, 0, len(s.executions))
for _, execution := range s.executions {
result = append(result, execution)
}
return result
}
// UpdateStatus updates the status of an agent execution.
func (s *ExecutionStore) UpdateStatus(executionID string, status v1.AgentStatus) {
s.mu.Lock()
defer s.mu.Unlock()
if execution, exists := s.executions[executionID]; exists {
execution.Status = status
}
}
// UpdateError updates the error message of an agent execution and sets its status to failed.
func (s *ExecutionStore) UpdateError(executionID string, errorMsg string) {
s.mu.Lock()
defer s.mu.Unlock()
if execution, exists := s.executions[executionID]; exists {
execution.ErrorMessage = errorMsg
execution.Status = v1.AgentStatusFailed
}
}
// UpdateMetadata updates the metadata of an agent execution using the provided function.
// The function is called outside the lock to prevent deadlocks - it receives a copy of
// the current metadata and returns the new metadata to set.
func (s *ExecutionStore) UpdateMetadata(executionID string, updateFn func(metadata map[string]interface{}) map[string]interface{}) {
// First, get a copy of current metadata
s.mu.RLock()
execution, exists := s.executions[executionID]
if !exists {
s.mu.RUnlock()
return
}
// Copy metadata to avoid races
currentMetadata := make(map[string]interface{})
if execution.Metadata != nil {
for k, v := range execution.Metadata {
currentMetadata[k] = v
}
}
s.mu.RUnlock()
// Call update function outside the lock
newMetadata := updateFn(currentMetadata)
// Apply the result
s.mu.Lock()
defer s.mu.Unlock()
// Re-check existence (could have been removed)
if execution, exists = s.executions[executionID]; exists {
execution.Metadata = newMetadata
}
}
// WithLock executes a function with the store lock held, providing access to the execution.
// Returns ErrExecutionNotFound if the execution doesn't exist.
// The function should be fast to avoid blocking other operations.
func (s *ExecutionStore) WithLock(executionID string, fn func(execution *AgentExecution)) error {
s.mu.Lock()
defer s.mu.Unlock()
execution, exists := s.executions[executionID]
if !exists {
return ErrExecutionNotFound
}
fn(execution)
return nil
}
// WithRLock executes a function with the store read lock held, providing access to the execution.
// Returns ErrExecutionNotFound if the execution doesn't exist.
func (s *ExecutionStore) WithRLock(executionID string, fn func(execution *AgentExecution)) error {
s.mu.RLock()
defer s.mu.RUnlock()
execution, exists := s.executions[executionID]
if !exists {
return ErrExecutionNotFound
}
fn(execution)
return nil
}