Files
kandev/apps/backend/internal/plugins/runtime/process.go
T
2026-08-02 22:25:27 +01:00

319 lines
8.8 KiB
Go

package runtime
import (
"fmt"
"sync"
"time"
"go.uber.org/zap"
"github.com/kandev/kandev/internal/common/logger"
"github.com/kandev/kandev/pkg/pluginsdk"
)
// Default supervision tuning, per the task's frozen semantics: ping every
// 30s, 3 consecutive failures (or a detected process exit) triggers a
// restart, backed off 1s/2s/4s/8s/16s across up to 5 attempts before giving
// up.
const (
defaultPingInterval = 30 * time.Second
defaultMaxConsecutiveFailures = 3
defaultMaxRestartAttempts = 5
)
// defaultRestartBackoff returns a fresh slice (callers may hold onto and
// mutate the one an Option sets, so Manager must not share a single
// package-level slice across instances).
func defaultRestartBackoff() []time.Duration {
return []time.Duration{1 * time.Second, 2 * time.Second, 4 * time.Second, 8 * time.Second, 16 * time.Second}
}
// spawnedProcess is the minimal surface the supervision loop needs from a
// running plugin subprocess. hcProcess (manager.go) implements this over a
// real *hcplugin.Client; tests inject fakes to unit-test supervision
// decisions without spawning a real process.
type spawnedProcess interface {
// Ping checks that the plugin's control connection is still healthy.
Ping() error
// Exited reports whether the subprocess has already exited.
Exited() bool
// Kill terminates the subprocess if still running. Idempotent.
Kill()
// Remote returns the Go-native client for calling the plugin's RPCs.
Remote() *pluginsdk.RemotePlugin
}
// process supervises one spawned plugin: periodic health pings, crash
// detection, and restart-with-backoff, up to maxRestartAttempts before
// giving up permanently (until Manager.Start is called again). Lifecycle is
// owned by Manager (start/stop), per apps/backend/AGENTS.md's
// goroutine-ownership convention: start registers the loop on wg, stop
// closes stopCh and waits for it to drain.
type process struct {
id string
log *logger.Logger
spawnFn func() (spawnedProcess, error)
onStatusChange func(id string, healthy bool, reason error)
pingInterval time.Duration
maxConsecutiveFails int
restartBackoff []time.Duration
maxRestartAttempts int
// sleepFn blocks for d or until stopCh fires, returning false if
// stopped first. Overridable in tests so supervision-decision tests
// never perform a real sleep.
sleepFn func(stopCh <-chan struct{}, d time.Duration) bool
// onTick, if set, runs once per supervision-loop iteration (after that
// iteration's outcome has been fully handled), letting tests wait
// deterministically for N cycles instead of racing the goroutine with
// a sleep.
onTick func()
mu sync.Mutex
current spawnedProcess
failures int
restarts int
gaveUp bool
stopCh chan struct{}
wg sync.WaitGroup
}
// newProcess builds a process with default tuning. Callers may override
// pingInterval/maxConsecutiveFails/restartBackoff/maxRestartAttempts/
// sleepFn/onTick before calling start.
func newProcess(id string, log *logger.Logger, spawnFn func() (spawnedProcess, error), onStatusChange func(string, bool, error)) *process {
return &process{
id: id,
log: log,
spawnFn: spawnFn,
onStatusChange: onStatusChange,
pingInterval: defaultPingInterval,
maxConsecutiveFails: defaultMaxConsecutiveFailures,
restartBackoff: defaultRestartBackoff(),
maxRestartAttempts: defaultMaxRestartAttempts,
sleepFn: sleepOrStop,
stopCh: make(chan struct{}),
}
}
// sleepOrStop is the production sleepFn: blocks for d (or returns
// immediately if d<=0) unless stopCh fires first, per the select-based
// backoff convention in apps/backend/AGENTS.md ("never time.Sleep in a
// retry/backoff loop").
func sleepOrStop(stopCh <-chan struct{}, d time.Duration) bool {
if d <= 0 {
select {
case <-stopCh:
return false
default:
return true
}
}
timer := time.NewTimer(d)
defer timer.Stop()
select {
case <-timer.C:
return true
case <-stopCh:
return false
}
}
// start spawns the process for the first time and launches the supervision
// loop. The initial spawn error is returned synchronously so a bad
// executable path/handshake failure fails Manager.Start fast rather than
// being discovered on the first supervision tick.
func (p *process) start() error {
proc, err := p.spawnFn()
if err != nil {
return err
}
p.mu.Lock()
p.current = proc
p.mu.Unlock()
p.wg.Add(1)
go p.run()
return nil
}
// stop signals the supervision loop to exit, waits for it to drain, and
// kills any still-running process. Idempotent-safe to call at most once per
// process (Manager.Stop removes the process from its map before calling
// this, so a second Stop(id) for the same id is a no-op at the Manager
// level).
func (p *process) stop() {
close(p.stopCh)
p.wg.Wait()
p.mu.Lock()
if p.current != nil {
p.current.Kill()
p.current = nil
}
p.mu.Unlock()
}
// remote returns the current live RemotePlugin, if any.
func (p *process) remote() (*pluginsdk.RemotePlugin, bool) {
p.mu.Lock()
defer p.mu.Unlock()
if p.current == nil {
return nil, false
}
return p.current.Remote(), true
}
// ping issues an on-demand health ping against the current process.
func (p *process) ping() error {
p.mu.Lock()
cur := p.current
p.mu.Unlock()
if cur == nil {
return errNotRunning(p.id)
}
return cur.Ping()
}
// restartCount returns how many times this process has been successfully
// restarted since it was started.
func (p *process) restartCount() int {
p.mu.Lock()
defer p.mu.Unlock()
return p.restarts
}
// isGaveUp reports whether this process has permanently exhausted its
// restart attempts (its supervision loop has already exited and current is
// nil). Manager.claimStart uses this to distinguish a genuinely live entry
// from a dead one that a fresh Start should be allowed to replace.
func (p *process) isGaveUp() bool {
p.mu.Lock()
defer p.mu.Unlock()
return p.gaveUp
}
// run is the supervision loop: on every tick (pingInterval, or immediately
// if stopped) it health-checks the current process, driving restart on
// failure. It returns either when stopCh fires or the process permanently
// gives up after exhausting restart attempts.
func (p *process) run() {
defer p.wg.Done()
for {
if !p.sleepFn(p.stopCh, p.pingInterval) {
return
}
gaveUp := p.tick()
if p.onTick != nil {
p.onTick()
}
if gaveUp {
return
}
}
}
// tick performs one supervision check. Returns true if the process just
// permanently gave up (restart attempts exhausted), signalling run to stop
// looping.
func (p *process) tick() bool {
p.mu.Lock()
cur := p.current
p.mu.Unlock()
if cur == nil {
return false
}
if cur.Exited() {
reason := fmt.Errorf("plugin process exited unexpectedly")
p.log.Warn("plugin process exited unexpectedly", zap.String("plugin_id", p.id))
return p.handleFailureAndRestart(reason)
}
if err := cur.Ping(); err != nil {
p.mu.Lock()
p.failures++
reachedThreshold := p.failures >= p.maxConsecutiveFails
p.mu.Unlock()
if reachedThreshold {
p.log.Warn("plugin health check failed repeatedly",
zap.String("plugin_id", p.id), zap.Error(err))
return p.handleFailureAndRestart(err)
}
return false
}
p.mu.Lock()
hadFailures := p.failures > 0
p.failures = 0
p.mu.Unlock()
if hadFailures {
p.notify(true, nil)
}
return false
}
// handleFailureAndRestart marks the plugin unhealthy, kills whatever is
// left of the old process, and attempts to respawn it with backoff up to
// maxRestartAttempts times. Returns true if every attempt failed (the
// process has given up permanently).
func (p *process) handleFailureAndRestart(reason error) bool {
p.notify(false, reason)
p.mu.Lock()
if p.current != nil {
p.current.Kill()
p.current = nil
}
p.failures = 0
p.mu.Unlock()
var lastErr error
for attempt := 0; attempt < p.maxRestartAttempts; attempt++ {
delay := time.Duration(0)
if attempt < len(p.restartBackoff) {
delay = p.restartBackoff[attempt]
}
if !p.sleepFn(p.stopCh, delay) {
return false // stopping, not giving up
}
proc, err := p.spawnFn()
if err != nil {
lastErr = err
p.log.Warn("plugin restart attempt failed",
zap.String("plugin_id", p.id), zap.Int("attempt", attempt+1), zap.Error(err))
continue
}
p.mu.Lock()
p.current = proc
p.restarts++
p.mu.Unlock()
p.notify(true, nil)
return false
}
p.log.Error("plugin exhausted restart attempts, giving up",
zap.String("plugin_id", p.id), zap.Int("max_attempts", p.maxRestartAttempts))
p.mu.Lock()
p.gaveUp = true
p.mu.Unlock()
if lastErr != nil {
p.notify(false, fmt.Errorf("plugin restart attempts exhausted: %w", lastErr))
} else {
p.notify(false, fmt.Errorf("plugin restart attempts exhausted"))
}
return true
}
// notify invokes onStatusChange, if set.
func (p *process) notify(healthy bool, reason error) {
if p.onStatusChange != nil {
p.onStatusChange(p.id, healthy, reason)
}
}