Files
kandev/apps/backend/internal/plugins/runtime/process.go
T
João Salavisa e145d48f22 feat: add plugin system with grpc runtime and native ui plugins (#1742)
* feat: add plugin system with grpc runtime and native ui plugins

- go plugin backends ship as release tarballs (per-platform binaries, checksums) that
  kandev installs from url/upload or filesystem sideload+sync, then spawns and
  supervises via hashicorp/go-plugin (unix socket / loopback tcp+automtls)
- strict typed grpc contract (kandev.plugin.v1): DeliverEvent/InvokeTool/HandleWebhook
  plus a capability-gated host service (state, secrets, emit); author sdk in
  pkg/pluginsdk; packaging cli in cmd/plugin-pack
- native frontend bundles: window.registerKandevPlugin + registry/host loader with
  dynamic routes, nav items, slots and ws handlers; plugins settings page with
  install dialog, sync button and enable/disable/uninstall
- gated behind the plugins feature flag (prod off, dev/e2e on); covered by unit and
  integration tests plus playwright e2e against a real packaged fixture plugin

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(plugins): hydrate base app context on plugin routes

Plugin-owned SPA routes classify as RouteUnknown, so the boot payload shipped
only feature flags — no workspaces, workflows, or kanban context. Native plugin
UI (e.g. host.ui.TaskCreateDialog) then had an empty store. Hydrate the same
base context as the Home route for unknown SPA routes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(plugins): expose TaskCreateDialog on host.ui

Lets a native plugin open kandev's real create-task modal (prefilled via
initialValues) instead of POSTing directly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(plugins): harden filesystem/URL sinks against CodeQL findings

Add sink-level guards on the plugin trust boundary: securejoin containment on
archive extraction (zip-slip), plugin-id validation before every fs_store path,
http/https scheme validation on install-from-URL, and non-interpolated ws-handler
error logging.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(plugins): address review findings (races, resource caps, lifecycle)

- serialize per-plugin startup to close a TOCTOU double-spawn race, and let a
  plugin restart after exhausting attempts
- bound plugin startup with an explicit 30s timeout
- reject backslash paths and cap decompressed bytes by actual size in pkgtar;
  only mark a package Signed when a verifier actually ran and passed
- delete plugin_state on uninstall; validate webhook keys against the manifest
  and cap webhook body size; restart an active plugin when a new version installs

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(plugins): sanitize plugin-id path sinks for CodeQL

Pin the plugin id to a single path segment with filepath.Base at recordPath/
configPath and pkgtar.Remove — a barrier the taint analysis recognizes.
Behaviour-identical for valid ids (already validated by safePluginID); clears
the go/path-injection alerts.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(plugins): inline plugin-id validation at path sinks for CodeQL

filepath.Base does not strip '..', so it is not a path-injection barrier. Call
the recognized safePluginID / id-pattern guard inline in Delete/GetConfig/
SetConfig and pkgtar.Remove — the same barrier that already cleared the Get sink.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(plugins): address code-review findings (backend)

- add capability-gating tests for the Host RPC service (was untested)
- close a stop-during-start orphan race so Disable/Uninstall can't leave a
  supervised subprocess behind
- on failed upgrade, remove only the new version dir (not all versions + data);
  restart the prior version
- validate manifest version and reject ids ending in .config (record-file alias)
- make Deliverer.Refresh non-blocking and cancel in-flight delivery on worker stop
- clamp out-of-range webhook status, skip-and-warn corrupt records in List,
  write records atomically, semver-aware sideload version pick

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(plugins): address code-review findings (frontend)

- wrap plugin routes + settings routes in a shared PluginErrorBoundary so a
  throwing plugin page shows a fallback instead of white-screening the SPA
- fix disable/re-enable in one session: keep the cached registration and
  re-run initialize instead of relying on a cached ES-module re-import
- prefix root-relative bundle/style URLs with apiBaseUrl (split-origin/Tauri)
- surface partial-install warnings via toast.warning instead of a bare success
- dedupe/remove injected style links on unload; gate PluginNavItems on the flag

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(plugins): serialize per-plugin lifecycle + guard config writes

- add a per-plugin keyed lock in Service so concurrent Enable/Disable/Install/
  Uninstall/UpdateConfig for one id are serialized (no status-machine race)
- take s.mu in SetConfig/GetConfig and write config atomically
- bound each plugin initialize() with a timeout so one hung bundle can't stall
  the rest of the boot load

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test(plugins): split service_test.go to satisfy file-length lint

Move the install/URL test group into service_install_test.go; no logic change.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* ci: build and ship the e2e fixture plugin package to E2E shards

The plugin E2E specs' global-setup requires apps/backend/.build/kandev-plugin-e2e-1.0.0.tar.gz.
Build it in the E2E build job, upload it as an artifact, and download it in both
the regular and container shard jobs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Kandev Agent <agent@kandev.dev>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 12:00:26 +01:00

310 lines
8.5 KiB
Go

package runtime
import (
"sync"
"time"
"go.uber.org/zap"
"github.com/kandev/kandev/internal/common/logger"
"github.com/kandev/kandev/pkg/pluginsdk"
)
// Default supervision tuning, per the task's frozen semantics: ping every
// 30s, 3 consecutive failures (or a detected process exit) triggers a
// restart, backed off 1s/2s/4s/8s/16s across up to 5 attempts before giving
// up.
const (
defaultPingInterval = 30 * time.Second
defaultMaxConsecutiveFailures = 3
defaultMaxRestartAttempts = 5
)
// defaultRestartBackoff returns a fresh slice (callers may hold onto and
// mutate the one an Option sets, so Manager must not share a single
// package-level slice across instances).
func defaultRestartBackoff() []time.Duration {
return []time.Duration{1 * time.Second, 2 * time.Second, 4 * time.Second, 8 * time.Second, 16 * time.Second}
}
// spawnedProcess is the minimal surface the supervision loop needs from a
// running plugin subprocess. hcProcess (manager.go) implements this over a
// real *hcplugin.Client; tests inject fakes to unit-test supervision
// decisions without spawning a real process.
type spawnedProcess interface {
// Ping checks that the plugin's control connection is still healthy.
Ping() error
// Exited reports whether the subprocess has already exited.
Exited() bool
// Kill terminates the subprocess if still running. Idempotent.
Kill()
// Remote returns the Go-native client for calling the plugin's RPCs.
Remote() *pluginsdk.RemotePlugin
}
// process supervises one spawned plugin: periodic health pings, crash
// detection, and restart-with-backoff, up to maxRestartAttempts before
// giving up permanently (until Manager.Start is called again). Lifecycle is
// owned by Manager (start/stop), per apps/backend/AGENTS.md's
// goroutine-ownership convention: start registers the loop on wg, stop
// closes stopCh and waits for it to drain.
type process struct {
id string
log *logger.Logger
spawnFn func() (spawnedProcess, error)
onStatusChange func(id string, healthy bool)
pingInterval time.Duration
maxConsecutiveFails int
restartBackoff []time.Duration
maxRestartAttempts int
// sleepFn blocks for d or until stopCh fires, returning false if
// stopped first. Overridable in tests so supervision-decision tests
// never perform a real sleep.
sleepFn func(stopCh <-chan struct{}, d time.Duration) bool
// onTick, if set, runs once per supervision-loop iteration (after that
// iteration's outcome has been fully handled), letting tests wait
// deterministically for N cycles instead of racing the goroutine with
// a sleep.
onTick func()
mu sync.Mutex
current spawnedProcess
failures int
restarts int
gaveUp bool
stopCh chan struct{}
wg sync.WaitGroup
}
// newProcess builds a process with default tuning. Callers may override
// pingInterval/maxConsecutiveFails/restartBackoff/maxRestartAttempts/
// sleepFn/onTick before calling start.
func newProcess(id string, log *logger.Logger, spawnFn func() (spawnedProcess, error), onStatusChange func(string, bool)) *process {
return &process{
id: id,
log: log,
spawnFn: spawnFn,
onStatusChange: onStatusChange,
pingInterval: defaultPingInterval,
maxConsecutiveFails: defaultMaxConsecutiveFailures,
restartBackoff: defaultRestartBackoff(),
maxRestartAttempts: defaultMaxRestartAttempts,
sleepFn: sleepOrStop,
stopCh: make(chan struct{}),
}
}
// sleepOrStop is the production sleepFn: blocks for d (or returns
// immediately if d<=0) unless stopCh fires first, per the select-based
// backoff convention in apps/backend/AGENTS.md ("never time.Sleep in a
// retry/backoff loop").
func sleepOrStop(stopCh <-chan struct{}, d time.Duration) bool {
if d <= 0 {
select {
case <-stopCh:
return false
default:
return true
}
}
timer := time.NewTimer(d)
defer timer.Stop()
select {
case <-timer.C:
return true
case <-stopCh:
return false
}
}
// start spawns the process for the first time and launches the supervision
// loop. The initial spawn error is returned synchronously so a bad
// executable path/handshake failure fails Manager.Start fast rather than
// being discovered on the first supervision tick.
func (p *process) start() error {
proc, err := p.spawnFn()
if err != nil {
return err
}
p.mu.Lock()
p.current = proc
p.mu.Unlock()
p.wg.Add(1)
go p.run()
return nil
}
// stop signals the supervision loop to exit, waits for it to drain, and
// kills any still-running process. Idempotent-safe to call at most once per
// process (Manager.Stop removes the process from its map before calling
// this, so a second Stop(id) for the same id is a no-op at the Manager
// level).
func (p *process) stop() {
close(p.stopCh)
p.wg.Wait()
p.mu.Lock()
if p.current != nil {
p.current.Kill()
p.current = nil
}
p.mu.Unlock()
}
// remote returns the current live RemotePlugin, if any.
func (p *process) remote() (*pluginsdk.RemotePlugin, bool) {
p.mu.Lock()
defer p.mu.Unlock()
if p.current == nil {
return nil, false
}
return p.current.Remote(), true
}
// ping issues an on-demand health ping against the current process.
func (p *process) ping() error {
p.mu.Lock()
cur := p.current
p.mu.Unlock()
if cur == nil {
return errNotRunning(p.id)
}
return cur.Ping()
}
// restartCount returns how many times this process has been successfully
// restarted since it was started.
func (p *process) restartCount() int {
p.mu.Lock()
defer p.mu.Unlock()
return p.restarts
}
// isGaveUp reports whether this process has permanently exhausted its
// restart attempts (its supervision loop has already exited and current is
// nil). Manager.claimStart uses this to distinguish a genuinely live entry
// from a dead one that a fresh Start should be allowed to replace.
func (p *process) isGaveUp() bool {
p.mu.Lock()
defer p.mu.Unlock()
return p.gaveUp
}
// run is the supervision loop: on every tick (pingInterval, or immediately
// if stopped) it health-checks the current process, driving restart on
// failure. It returns either when stopCh fires or the process permanently
// gives up after exhausting restart attempts.
func (p *process) run() {
defer p.wg.Done()
for {
if !p.sleepFn(p.stopCh, p.pingInterval) {
return
}
gaveUp := p.tick()
if p.onTick != nil {
p.onTick()
}
if gaveUp {
return
}
}
}
// tick performs one supervision check. Returns true if the process just
// permanently gave up (restart attempts exhausted), signalling run to stop
// looping.
func (p *process) tick() bool {
p.mu.Lock()
cur := p.current
p.mu.Unlock()
if cur == nil {
return false
}
if cur.Exited() {
p.log.Warn("plugin process exited unexpectedly", zap.String("plugin_id", p.id))
return p.handleFailureAndRestart()
}
if err := cur.Ping(); err != nil {
p.mu.Lock()
p.failures++
reachedThreshold := p.failures >= p.maxConsecutiveFails
p.mu.Unlock()
if reachedThreshold {
p.log.Warn("plugin health check failed repeatedly",
zap.String("plugin_id", p.id), zap.Error(err))
return p.handleFailureAndRestart()
}
return false
}
p.mu.Lock()
hadFailures := p.failures > 0
p.failures = 0
p.mu.Unlock()
if hadFailures {
p.notify(true)
}
return false
}
// handleFailureAndRestart marks the plugin unhealthy, kills whatever is
// left of the old process, and attempts to respawn it with backoff up to
// maxRestartAttempts times. Returns true if every attempt failed (the
// process has given up permanently).
func (p *process) handleFailureAndRestart() bool {
p.notify(false)
p.mu.Lock()
if p.current != nil {
p.current.Kill()
p.current = nil
}
p.failures = 0
p.mu.Unlock()
for attempt := 0; attempt < p.maxRestartAttempts; attempt++ {
delay := time.Duration(0)
if attempt < len(p.restartBackoff) {
delay = p.restartBackoff[attempt]
}
if !p.sleepFn(p.stopCh, delay) {
return false // stopping, not giving up
}
proc, err := p.spawnFn()
if err != nil {
p.log.Warn("plugin restart attempt failed",
zap.String("plugin_id", p.id), zap.Int("attempt", attempt+1), zap.Error(err))
continue
}
p.mu.Lock()
p.current = proc
p.restarts++
p.mu.Unlock()
p.notify(true)
return false
}
p.log.Error("plugin exhausted restart attempts, giving up",
zap.String("plugin_id", p.id), zap.Int("max_attempts", p.maxRestartAttempts))
p.mu.Lock()
p.gaveUp = true
p.mu.Unlock()
return true
}
// notify invokes onStatusChange, if set.
func (p *process) notify(healthy bool) {
if p.onStatusChange != nil {
p.onStatusChange(p.id, healthy)
}
}