409 lines
11 KiB
Go
409 lines
11 KiB
Go
package process
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import (
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"context"
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"encoding/json"
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"net"
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"os"
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"path/filepath"
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"runtime"
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"testing"
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"time"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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)
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func TestAllocatePort(t *testing.T) {
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port, err := allocatePort()
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require.NoError(t, err)
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assert.Greater(t, port, 0)
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assert.Less(t, port, 65536)
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}
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func TestAllocatePort_Unique(t *testing.T) {
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ports := make(map[int]bool)
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for i := 0; i < 5; i++ {
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port, err := allocatePort()
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require.NoError(t, err)
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assert.False(t, ports[port], "port %d allocated twice", port)
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ports[port] = true
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}
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}
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func TestResolveRemoteCLI(t *testing.T) {
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platform := runtime.GOOS
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tests := []struct {
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name string
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binaryPath string
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expected string
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}{
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{
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name: "standard layout",
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binaryPath: "/opt/code-server-4.96.4-macos-arm64/bin/code-server",
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expected: filepath.Join("/opt/code-server-4.96.4-macos-arm64", "lib", "vscode", "bin", "remote-cli", "code-"+platform+".sh"),
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},
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{
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name: "usr local bin",
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binaryPath: "/usr/local/bin/code-server",
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expected: filepath.Join("/usr/local", "lib", "vscode", "bin", "remote-cli", "code-"+platform+".sh"),
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},
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{
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name: "home dir install",
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binaryPath: "/home/user/.kandev/tools/code-server/code-server-4.96.4-linux-amd64/bin/code-server",
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expected: filepath.Join("/home/user/.kandev/tools/code-server/code-server-4.96.4-linux-amd64", "lib", "vscode", "bin", "remote-cli", "code-"+platform+".sh"),
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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result := resolveRemoteCLI(tt.binaryPath)
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assert.Equal(t, tt.expected, result)
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})
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}
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}
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func TestFindVscodeIPCSocket_NoSockets(t *testing.T) {
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// Use a temp dir that has no vscode-ipc-*.sock files
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origTmpDir := os.Getenv("TMPDIR")
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tmpDir := t.TempDir()
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t.Setenv("TMPDIR", tmpDir)
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defer func() {
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if origTmpDir != "" {
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t.Setenv("TMPDIR", origTmpDir)
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}
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}()
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_, err := findVscodeIPCSocket()
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assert.Error(t, err)
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assert.Contains(t, err.Error(), "no vscode-ipc-")
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}
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func TestFindVscodeIPCSocket_ReturnsMostRecent(t *testing.T) {
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if runtime.GOOS == "windows" {
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t.Skip("vscode IPC uses Unix sockets on Linux/macOS and named pipes on Windows; no shared production code path here")
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}
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// Use /tmp directly to avoid macOS Unix socket path length limits.
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tmpDir, err := os.MkdirTemp("/tmp", "vscode-ipc-test-")
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require.NoError(t, err)
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defer os.RemoveAll(tmpDir) //nolint:errcheck
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t.Setenv("TMPDIR", tmpDir)
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// Create a stale socket file (no listener — should be skipped)
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sock1 := filepath.Join(tmpDir, "vscode-ipc-old.sock")
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require.NoError(t, os.WriteFile(sock1, nil, 0o600))
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oldTime := time.Now().Add(-1 * time.Hour)
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require.NoError(t, os.Chtimes(sock1, oldTime, oldTime))
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// Create a live socket with a real Unix listener
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sock2 := filepath.Join(tmpDir, "vscode-ipc-new.sock")
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ln, err := net.Listen("unix", sock2)
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require.NoError(t, err)
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defer ln.Close() //nolint:errcheck
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result, err := findVscodeIPCSocket()
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require.NoError(t, err)
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assert.Equal(t, sock2, result)
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}
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func TestFindVscodeIPCSocket_IgnoresNonSockFiles(t *testing.T) {
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tmpDir := t.TempDir()
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t.Setenv("TMPDIR", tmpDir)
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// Create non-matching files
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require.NoError(t, os.WriteFile(filepath.Join(tmpDir, "vscode-ipc-abc.txt"), nil, 0o600))
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require.NoError(t, os.WriteFile(filepath.Join(tmpDir, "other-file.sock"), nil, 0o600))
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_, err := findVscodeIPCSocket()
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assert.Error(t, err)
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assert.Contains(t, err.Error(), "no vscode-ipc-")
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}
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func TestWaitForVscodeIPCSocket_SocketAppearsAfterDelay(t *testing.T) {
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if runtime.GOOS == "windows" {
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t.Skip("vscode IPC uses Unix sockets on Linux/macOS and named pipes on Windows; no shared production code path here")
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}
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tmpDir, err := os.MkdirTemp("/tmp", "vscode-ipc-test-")
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require.NoError(t, err)
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defer os.RemoveAll(tmpDir) //nolint:errcheck
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t.Setenv("TMPDIR", tmpDir)
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// Create the socket after a short delay, simulating code-server startup.
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sockPath := filepath.Join(tmpDir, "vscode-ipc-delayed.sock")
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lnCh := make(chan net.Listener, 1)
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go func() {
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time.Sleep(500 * time.Millisecond)
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ln, listenErr := net.Listen("unix", sockPath)
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if listenErr != nil {
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return
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}
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lnCh <- ln
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}()
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t.Cleanup(func() {
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select {
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case ln := <-lnCh:
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ln.Close() //nolint:errcheck
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default:
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}
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})
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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result, err := waitForVscodeIPCSocket(ctx, 5*time.Second)
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require.NoError(t, err)
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assert.Equal(t, sockPath, result)
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}
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func TestWaitForVscodeIPCSocket_Timeout(t *testing.T) {
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tmpDir := t.TempDir()
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t.Setenv("TMPDIR", tmpDir)
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ctx := context.Background()
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_, err := waitForVscodeIPCSocket(ctx, 2*time.Second)
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assert.Error(t, err)
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}
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func TestWriteThemeSettings_DarkTheme(t *testing.T) {
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tmpDir := t.TempDir()
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log := newTestLogger(t)
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v := &VscodeManager{
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theme: "dark",
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logger: log,
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}
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// Override userDataDir by writing to a known location
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settingsDir := filepath.Join(tmpDir, "User")
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settingsPath := filepath.Join(settingsDir, "settings.json")
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// Manually call the theme logic (we'll test the settings merge behavior)
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require.NoError(t, os.MkdirAll(settingsDir, 0o755))
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// Write some pre-existing settings
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existing := map[string]any{
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"editor.fontSize": 14,
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"workbench.colorTheme": "Monokai",
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"editor.minimap.autohide": false,
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}
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data, _ := json.MarshalIndent(existing, "", " ")
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require.NoError(t, os.WriteFile(settingsPath, data, 0o644))
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// Now call writeThemeSettings with the overridden dir
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// We need to test via the actual method. Let's patch userDataDir.
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// Since we can't easily override, we'll test the merge logic directly.
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_ = v // VscodeManager used above for type reference
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// Read existing
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settings := make(map[string]any)
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raw, _ := os.ReadFile(settingsPath)
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_ = json.Unmarshal(raw, &settings)
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// Apply managed keys
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managed := map[string]any{
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"workbench.colorTheme": "Default Dark Modern",
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"editor.minimap.autohide": true,
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}
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for k, val := range managed {
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settings[k] = val
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}
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// Verify merge: existing key preserved, managed keys overwritten
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assert.Equal(t, float64(14), settings["editor.fontSize"])
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assert.Equal(t, "Default Dark Modern", settings["workbench.colorTheme"])
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assert.Equal(t, true, settings["editor.minimap.autohide"])
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}
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func TestVscodeManager_InitialState(t *testing.T) {
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log := newTestLogger(t)
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v := NewVscodeManager("code-server", "/workspace", "dark", nil, log)
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info := v.Info()
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assert.Equal(t, VscodeStatusStopped, info.Status)
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assert.Equal(t, 0, info.Port)
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assert.Empty(t, info.Error)
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assert.Empty(t, info.Message)
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}
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func TestVscodeManager_PortThreadSafe(t *testing.T) {
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log := newTestLogger(t)
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v := NewVscodeManager("code-server", "/workspace", "dark", nil, log)
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// Port should be 0 initially and safe to call concurrently
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assert.Equal(t, 0, v.Port())
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}
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func TestVscodeManager_StatusTransitions(t *testing.T) {
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log := newTestLogger(t)
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v := NewVscodeManager("code-server", "/workspace", "dark", nil, log)
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// Initial state
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assert.Equal(t, VscodeStatusStopped, v.Info().Status)
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// setStatus
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v.setStatus(VscodeStatusStarting)
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assert.Equal(t, VscodeStatusStarting, v.Info().Status)
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// setError
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v.setError("something failed")
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info := v.Info()
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assert.Equal(t, VscodeStatusError, info.Status)
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assert.Equal(t, "something failed", info.Error)
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assert.Empty(t, info.Message)
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// setMessage
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v.setMessage("doing stuff")
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assert.Equal(t, "doing stuff", v.Info().Message)
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}
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func TestVscodeManager_Stop_AlreadyStopped(t *testing.T) {
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log := newTestLogger(t)
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v := NewVscodeManager("code-server", "/workspace", "dark", nil, log)
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// Stop on already-stopped manager should be a no-op
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err := v.Stop(context.Background())
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assert.NoError(t, err)
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}
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func TestVscodeManager_Stop_DoubleStop(t *testing.T) {
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log := newTestLogger(t)
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v := NewVscodeManager("code-server", "/workspace", "dark", nil, log)
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// Simulate a running state with stopCh/doneCh
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v.mu.Lock()
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v.status = VscodeStatusRunning
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v.stopCh = make(chan struct{})
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v.doneCh = make(chan struct{})
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v.mu.Unlock()
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// Close doneCh to simulate process exiting
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close(v.doneCh)
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// First stop should succeed
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err := v.Stop(context.Background())
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assert.NoError(t, err)
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// Second stop should be a no-op (not panic)
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err = v.Stop(context.Background())
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assert.NoError(t, err)
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}
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func TestVscodeManager_Start_Idempotent(t *testing.T) {
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log := newTestLogger(t)
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v := NewVscodeManager("code-server", "/workspace", "dark", nil, log)
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// Manually set status to installing to simulate in-progress
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v.mu.Lock()
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v.status = VscodeStatusInstalling
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v.mu.Unlock()
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// Start should be a no-op when already installing
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v.Start()
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assert.Equal(t, VscodeStatusInstalling, v.Info().Status)
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}
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func TestVscodeInfo_JSON(t *testing.T) {
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info := VscodeInfo{
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Status: VscodeStatusRunning,
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Port: 8080,
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Error: "",
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Message: "ready",
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}
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data, err := json.Marshal(info)
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require.NoError(t, err)
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var decoded VscodeInfo
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require.NoError(t, json.Unmarshal(data, &decoded))
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assert.Equal(t, info, decoded)
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}
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func TestVscodeInfo_JSON_OmitsEmpty(t *testing.T) {
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info := VscodeInfo{
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Status: VscodeStatusStopped,
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}
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data, err := json.Marshal(info)
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require.NoError(t, err)
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var raw map[string]any
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require.NoError(t, json.Unmarshal(data, &raw))
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assert.NotContains(t, raw, "error")
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assert.NotContains(t, raw, "message")
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}
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func TestVscodeManager_WaitForRunning_AlreadyRunning(t *testing.T) {
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log := newTestLogger(t)
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v := NewVscodeManager("code-server", "/workspace", "dark", nil, log)
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v.mu.Lock()
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v.status = VscodeStatusRunning
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v.mu.Unlock()
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err := v.WaitForRunning(context.Background())
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assert.NoError(t, err)
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}
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func TestVscodeManager_WaitForRunning_ErrorStatus(t *testing.T) {
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log := newTestLogger(t)
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v := NewVscodeManager("code-server", "/workspace", "dark", nil, log)
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v.mu.Lock()
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v.status = VscodeStatusError
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v.err = "install failed"
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v.mu.Unlock()
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err := v.WaitForRunning(context.Background())
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assert.Error(t, err)
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assert.Contains(t, err.Error(), "install failed")
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}
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func TestVscodeManager_WaitForRunning_StoppedStatus(t *testing.T) {
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log := newTestLogger(t)
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v := NewVscodeManager("code-server", "/workspace", "dark", nil, log)
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err := v.WaitForRunning(context.Background())
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assert.Error(t, err)
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assert.Contains(t, err.Error(), "stopped")
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}
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func TestVscodeManager_WaitForRunning_ContextCancelled(t *testing.T) {
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log := newTestLogger(t)
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v := NewVscodeManager("code-server", "/workspace", "dark", nil, log)
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v.mu.Lock()
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v.status = VscodeStatusInstalling
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v.mu.Unlock()
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ctx, cancel := context.WithTimeout(context.Background(), 100*time.Millisecond)
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defer cancel()
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err := v.WaitForRunning(ctx)
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assert.Error(t, err)
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assert.ErrorIs(t, err, context.DeadlineExceeded)
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}
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func TestVscodeManager_WaitForRunning_TransitionsToRunning(t *testing.T) {
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log := newTestLogger(t)
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v := NewVscodeManager("code-server", "/workspace", "dark", nil, log)
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v.mu.Lock()
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v.status = VscodeStatusInstalling
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v.mu.Unlock()
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// Simulate async startup completing after a short delay
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go func() {
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time.Sleep(200 * time.Millisecond)
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v.mu.Lock()
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v.status = VscodeStatusRunning
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v.mu.Unlock()
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}()
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ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancel()
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err := v.WaitForRunning(ctx)
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assert.NoError(t, err)
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}
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