//go:build linux package process import ( "errors" "os/exec" "syscall" ) // setProcGroup configures the command to run in its own process group. // This allows us to kill all child processes together. // On Linux, we also set Pdeathsig to ensure the child is killed if the parent dies // unexpectedly (SIGKILL, crash, etc.) without calling Stop(). func setProcGroup(cmd *exec.Cmd) { cmd.SysProcAttr = &syscall.SysProcAttr{ Setpgid: true, Pdeathsig: syscall.SIGTERM, } } func setAgentProcGroup(cmd *exec.Cmd) { setProcGroup(cmd) } type processLifecycleHandle struct{} func installProcessLifecycle(_ *exec.Cmd) (processLifecycleHandle, error) { return processLifecycleHandle{}, nil } func releaseProcessLifecycle(_ processLifecycleHandle) {} // killProcessGroup kills the entire process group for the given PID. // Returns nil if successful, or an error if the kill failed. func killProcessGroup(pid int) error { // Kill the entire process group by using negative PID return syscall.Kill(-pid, syscall.SIGKILL) } // terminateProcessGroup sends SIGTERM to the entire process group for graceful shutdown. func terminateProcessGroup(pid int) error { return syscall.Kill(-pid, syscall.SIGTERM) } func processGroupAlive(pid int) bool { if pid <= 0 { return false } err := syscall.Kill(-pid, 0) return err == nil || errors.Is(err, syscall.EPERM) } func isProcessGroupMissing(err error) bool { return errors.Is(err, syscall.ESRCH) }