# Kandev Makefile # Variables BINARY_NAME := kandev BUILD_DIR := bin GO := go GOFLAGS := -v LDFLAGS := -s -w # Cross-platform commands # # On Windows, GNU Make invokes commands through cmd.exe, which does not # support Unix `NAME=VAL cmd` env-var-prefix syntax. Instead, `set NAME=VAL&` # (single ampersand) chains a subsequent command in the same shell, scoping # the env var to one recipe line — the closest cmd analog to the Unix form. # `EXE` adds the .exe suffix to build outputs; Go does NOT auto-append it # when `-o` is explicit. # # Install GNU Make on Windows with `winget install ezwinports.make` (or via # scoop/chocolatey). Targets that rely on Unix builtins (run, dev, # start-debug, build-cross) remain Unix-only. ifeq ($(OS),Windows_NT) RM = cmd /c del /s /q RMDIR = cmd /c rmdir /s /q # cmd's `mkdir` errors when the dir already exists, unlike Unix `mkdir -p`. # Call sites use `-@$(MKDIR) $(BUILD_DIR)` (note the `-` prefix) so the # "already exists" failure is tolerated; on Unix the prefix is a no-op. MKDIR = cmd /c mkdir CGO_PREFIX = set CGO_ENABLED=1& # Cross-compile prefixes for agentctl helpers bundled with the host build. # cmd has no Unix env-var-prefix syntax; `set X=Y&` chains `set` and the next # command in the same shell. GO_LINUX_AMD64 = set CGO_ENABLED=0& set GOOS=linux& set GOARCH=amd64& GO_LINUX_ARM64 = set CGO_ENABLED=0& set GOOS=linux& set GOARCH=arm64& GO_DARWIN_ARM64 = set CGO_ENABLED=0& set GOOS=darwin& set GOARCH=arm64& GO_DARWIN_AMD64 = set CGO_ENABLED=0& set GOOS=darwin& set GOARCH=amd64& EXE = .exe # Windows recipes run under cmd.exe, which has no POSIX `if command -v ...; then` # syntax. Neither codesign nor rcodesign ships on Windows anyway, so ad-hoc # signing is a no-op here: darwin/arm64 stays Go-signed at link time, and # darwin/amd64 runs only on Intel Macs (which don't enforce signing at exec). define adhoc_sign_darwin @echo (skipping darwin ad-hoc sign on Windows: darwin/arm64 is Go-signed, darwin/amd64 runs on Intel) endef else RM = rm -f RMDIR = rm -rf MKDIR = mkdir -p CGO_PREFIX = CGO_ENABLED=1 GO_LINUX_AMD64 = CGO_ENABLED=0 GOOS=linux GOARCH=amd64 GO_LINUX_ARM64 = CGO_ENABLED=0 GOOS=linux GOARCH=arm64 GO_DARWIN_ARM64 = CGO_ENABLED=0 GOOS=darwin GOARCH=arm64 GO_DARWIN_AMD64 = CGO_ENABLED=0 GOOS=darwin GOARCH=amd64 EXE = # Ad-hoc sign a darwin Mach-O so Apple Silicon (AMFI) will run it; ad-hoc needs # no Apple identity. Go already ad-hoc-signs darwin/arm64 at link time, so this # is mainly to (a) sign darwin/amd64 too and (b) re-sign uniformly. Prefer # codesign on macOS, fall back to rcodesign on Linux/CI. If neither is present, # warn but don't fail (darwin/arm64 stays Go-signed; darwin/amd64 runs on Intel). define adhoc_sign_darwin @if command -v codesign >/dev/null 2>&1; then \ echo " codesign --sign - $(1)"; codesign --force --sign - "$(1)"; \ elif command -v rcodesign >/dev/null 2>&1; then \ echo " rcodesign sign (ad-hoc) $(1)"; rcodesign sign "$(1)"; \ else \ echo " WARNING: no codesign/rcodesign found; $(1) left as-is (darwin/arm64 is Go-signed; darwin/amd64 runs only on Intel Macs)" >&2; \ fi endef endif # Build info VERSION ?= $(shell git describe --tags --always --dirty 2>/dev/null || echo "dev") COMMIT := $(shell git rev-parse --short HEAD 2>/dev/null || echo "unknown") BUILD_TIME := $(shell date -u '+%Y-%m-%dT%H:%M:%SZ' 2>/dev/null || powershell -c "Get-Date -Format 'yyyy-MM-ddTHH:mm:ssZ'" 2>/dev/null || echo "unknown") LDFLAGS += -X main.Version=$(VERSION) -X main.Commit=$(COMMIT) -X main.BuildTime=$(BUILD_TIME) .PHONY: all build build-all build-agentctl build-agentctl-remote build-agentctl-linux build-agentctl-linux-arm64 build-agentctl-darwin-arm64 build-agentctl-darwin-amd64 build-acpdbg acpdbg build-mock-agent build-mock-agent-linux build-preview build-winjob clean run dev start-debug test test-e2e test-sprites-e2e test-lifecycle-goleak lint fmt vet help ## Default target all: build ## Build the preview CLI for deploying PR preview environments to Sprites build-preview: @echo "Building preview..." -@$(MKDIR) $(BUILD_DIR) $(GO) build $(GOFLAGS) -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/preview$(EXE) ./cmd/preview ## Build the mock-agent binary for testing build-mock-agent: @echo "Building mock-agent..." -@$(MKDIR) $(BUILD_DIR) $(GO) build $(GOFLAGS) -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/mock-agent$(EXE) ./cmd/mock-agent ## Build the winjob helper — wraps a subprocess in a Windows Job Object so ## Ctrl-C at the top of the chain reliably terminates the entire subtree ## (kandev, agentctl, etc.) instead of leaking them. No-op passthrough on Unix. ## See apps/cli/src/dev.ts for how the CLI launcher uses it. build-winjob: @echo "Building winjob..." -@$(MKDIR) $(BUILD_DIR) $(GO) build $(GOFLAGS) -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/winjob$(EXE) ./cmd/winjob ## Build and run acpdbg — usage: make acpdbg ARGS="probe auggie" acpdbg: build-acpdbg @$(BUILD_DIR)/acpdbg$(EXE) $(ARGS) ## Build the acpdbg binary — raw ACP JSON-RPC debugger (see .agents/skills/acp-debug) build-acpdbg: @echo "Building acpdbg..." -@$(MKDIR) $(BUILD_DIR) $(GO) build $(GOFLAGS) -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/acpdbg$(EXE) ./cmd/acpdbg ## Build the unified kandev binary. Always includes remote agentctl helpers ## because SSH/Docker/Sprites executors upload or bind-mount platform-specific ## sidecars into remote environments. build: build-agentctl build-agentctl-remote build-mock-agent build-acpdbg build-winjob @echo "Building $(BINARY_NAME)..." -@$(MKDIR) $(BUILD_DIR) $(CGO_PREFIX) $(GO) build $(GOFLAGS) -tags fts5 -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/$(BINARY_NAME)$(EXE) ./cmd/kandev ## Build all binaries (unified + individual services + agentctl) build-all: build build-agentctl @echo "Building individual services..." $(GO) build $(GOFLAGS) -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/agent-manager$(EXE) ./cmd/agent-manager ## Build the agentctl sidecar binary (includes embedded MCP server) build-agentctl: @echo "Building agentctl..." -@$(MKDIR) $(BUILD_DIR) $(GO) build $(GOFLAGS) -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/agentctl$(EXE) ./cmd/agentctl ## Build all remote agentctl helpers used by SSH/Docker/Sprites executors. build-agentctl-remote: build-agentctl-linux build-agentctl-linux-arm64 build-agentctl-darwin-arm64 build-agentctl-darwin-amd64 ## Build agentctl for linux/amd64 (used by Docker/Sprites and Linux SSH hosts) build-agentctl-linux: @echo "Building agentctl for linux/amd64..." -@$(MKDIR) $(BUILD_DIR) $(GO_LINUX_AMD64) $(GO) build $(GOFLAGS) -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/agentctl-linux-amd64 ./cmd/agentctl ## Build agentctl for linux/arm64 (used by ARM Linux SSH hosts, e.g. Graviton) build-agentctl-linux-arm64: @echo "Building agentctl for linux/arm64..." -@$(MKDIR) $(BUILD_DIR) $(GO_LINUX_ARM64) $(GO) build $(GOFLAGS) -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/agentctl-linux-arm64 ./cmd/agentctl ## Build agentctl for darwin/arm64 (used by Apple Silicon SSH hosts) build-agentctl-darwin-arm64: @echo "Building agentctl for darwin/arm64..." -@$(MKDIR) $(BUILD_DIR) $(GO_DARWIN_ARM64) $(GO) build $(GOFLAGS) -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/agentctl-darwin-arm64 ./cmd/agentctl $(call adhoc_sign_darwin,$(BUILD_DIR)/agentctl-darwin-arm64) ## Build agentctl for darwin/amd64 (used by Intel Mac SSH hosts) build-agentctl-darwin-amd64: @echo "Building agentctl for darwin/amd64..." -@$(MKDIR) $(BUILD_DIR) $(GO_DARWIN_AMD64) $(GO) build $(GOFLAGS) -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/agentctl-darwin-amd64 ./cmd/agentctl $(call adhoc_sign_darwin,$(BUILD_DIR)/agentctl-darwin-amd64) ## Build mock-agent for linux/amd64 (used by Docker E2E tests) build-mock-agent-linux: @echo "Building mock-agent for linux/amd64..." @$(MKDIR) $(BUILD_DIR) GOOS=linux GOARCH=amd64 $(GO) build $(GOFLAGS) -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/mock-agent-linux-amd64 ./cmd/mock-agent ## Clean build artifacts clean: @echo "Cleaning..." @$(RMDIR) $(BUILD_DIR) $(GO) clean ## Run the application run: build @echo "Running $(BINARY_NAME)..." ./$(BUILD_DIR)/$(BINARY_NAME)$(EXE) __backend ## Run in development mode (with pprof enabled) dev: build @echo "Running $(BINARY_NAME) in development mode..." @KANDEV_DEBUG_PPROF_ENABLED=true exec ./$(BUILD_DIR)/$(BINARY_NAME)$(EXE) __backend ## Run in debug mode (pprof + debug logging) start-debug: build @echo "Running $(BINARY_NAME) in debug mode (pprof + debug logging)..." @KANDEV_DEBUG_PPROF_ENABLED=true KANDEV_LOG_LEVEL=debug exec ./$(BUILD_DIR)/$(BINARY_NAME)$(EXE) __backend ## Run tests test: @echo "Running tests..." $(CGO_PREFIX) $(GO) test -tags fts5 ./... ## Run only the Windows-sensitive packages — mirrors the test-windows job in ## .github/workflows/backend-tests.yml. The broader suite uses Unix-only ## shell commands in test fixtures and would need GOOS guards to be portable; ## this narrow scope is the regression coverage for the conpty/job-object ## bug class. Tests that genuinely cannot run on Windows skip themselves via ## runtime.GOOS guards in source. test-windows: @echo "Running Windows-sensitive packages..." $(CGO_PREFIX) $(GO) test -tags fts5 -v ./internal/agentctl/server/process/... ./internal/agent/runtime/agentctl/launcher/... ## Run E2E tests (real agents, costs money — manual only) ## Set agent commands via env vars: E2E_CLAUDE_CODE_COMMAND, E2E_AMP_COMMAND ## Enable debug: KANDEV_DEBUG_AGENT_MESSAGES=true KANDEV_DEBUG_LOG_DIR=/tmp/e2e-debug test-e2e: @echo "Running E2E adapter tests..." $(GO) test -tags e2e -v -timeout 10m ./internal/agentctl/server/adapter/e2e/ ## Run sprites e2e test (requires SPRITES_API_TOKEN env var) ## Sprites VMs are always x86_64/amd64 regardless of host architecture. test-sprites-e2e: build-agentctl-linux @echo "Running sprites e2e test..." KANDEV_AGENTCTL_LINUX_BINARY=$(CURDIR)/$(BUILD_DIR)/agentctl-linux-amd64 \ $(GO) test -v -count=1 -tags sprites_e2e -run TestSpritesE2E -timeout 10m ./internal/agent/runtime/lifecycle/ ## Stress-run the lifecycle goleak suite — repro target for the CI-only flake ## where StreamManager/WorkspaceStream goroutines linger past TestMain on ## slow runners. Local hardware almost never reproduces the leak under a ## single pass; -count=20 (configurable) plus -race is the smallest cadence ## that consistently surfaces the race during development. ## ## Override the loop count with `make test-lifecycle-goleak LIFECYCLE_GOLEAK_COUNT=N`. LIFECYCLE_GOLEAK_COUNT ?= 20 test-lifecycle-goleak: @echo "Stress-running lifecycle goleak suite ($(LIFECYCLE_GOLEAK_COUNT)x)..." $(CGO_PREFIX) $(GO) test -tags fts5 -race -count=$(LIFECYCLE_GOLEAK_COUNT) -timeout 600s ./internal/agent/runtime/lifecycle/ ./internal/agent/runtime/agentctl/ ## Run tests with coverage test-coverage: @echo "Running tests with coverage..." $(CGO_PREFIX) $(GO) test -tags fts5 -v -coverprofile=coverage.out ./... $(GO) tool cover -html=coverage.out -o coverage.html ## Run linter (requires golangci-lint) lint: @echo "Running linter..." golangci-lint run ./... ## Format code fmt: @echo "Formatting code..." $(GO) fmt ./... ## Run go vet vet: @echo "Running vet..." $(GO) vet ./... ## Tidy dependencies tidy: @echo "Tidying dependencies..." $(GO) mod tidy ## Download dependencies deps: @echo "Downloading dependencies..." $(GO) mod download ## Build for multiple platforms build-cross: @echo "Building for multiple platforms..." -@$(MKDIR) $(BUILD_DIR) CGO_ENABLED=1 GOOS=linux GOARCH=amd64 $(GO) build -tags fts5 -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/$(BINARY_NAME)-linux-amd64 ./cmd/kandev CGO_ENABLED=1 GOOS=darwin GOARCH=amd64 $(GO) build -tags fts5 -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/$(BINARY_NAME)-darwin-amd64 ./cmd/kandev CGO_ENABLED=1 GOOS=darwin GOARCH=arm64 $(GO) build -tags fts5 -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/$(BINARY_NAME)-darwin-arm64 ./cmd/kandev CGO_ENABLED=1 GOOS=windows GOARCH=amd64 $(GO) build -tags fts5 -ldflags "$(LDFLAGS)" -o $(BUILD_DIR)/$(BINARY_NAME)-windows-amd64.exe ./cmd/kandev ## Show help help: @echo "Kandev - AI Agent Kanban Board" @echo "" @echo "Usage:" @echo " make [target]" @echo "" @echo "Targets:" @echo " build Build the unified kandev binary (default)" @echo " build-all Build all binaries (unified + individual services + agentctl)" @echo " build-agentctl Build the agentctl sidecar binary (includes embedded MCP server)" @echo " build-mock-agent Build the mock-agent binary for testing" @echo " build-preview Build the preview CLI for PR preview environments" @echo " clean Remove build artifacts" @echo " run Build and run the application" @echo " dev Run in development mode (pprof enabled)" @echo " start-debug Run in debug mode (pprof + debug logging)" @echo " test Run tests (full suite — fails on Windows pending fixture cleanup)" @echo " test-windows Run only the Windows-clean subset (matches CI windows-latest job)" @echo " test-e2e Run E2E adapter tests (real agents, costs money)" @echo " test-lifecycle-goleak Stress-run lifecycle goleak suite (override LIFECYCLE_GOLEAK_COUNT=N)" @echo " test-coverage Run tests with coverage report" @echo " lint Run golangci-lint" @echo " fmt Format code" @echo " vet Run go vet" @echo " tidy Tidy go.mod dependencies" @echo " deps Download dependencies" @echo " build-cross Build for Linux, macOS, and Windows" @echo " help Show this help message"