Commit Graph

17 Commits

Author SHA1 Message Date
Carlos Florêncio dea04b2bed fix(backend): close clarification overlay after agent MCP timeout and dedup retried questions (#1185) 2026-05-31 12:36:13 +01:00
Carlos Florêncio dcde3da74c feat: surface an inline notice when an agent turn produces no output (#1179) 2026-05-31 11:14:23 +01:00
Carlos Florêncio 0b2085688b feat(office): autonomous agent management layer (#914) 2026-05-16 20:07:57 +01:00
José Almeida bce9fd266a feat: multi-question support for ask_user_question_kandev (#828)
* feat(backend): multi-question support for ask_user_question_kandev

Reshape the MCP tool from a single prompt+options pair to a questions[]
array (1-4 entries, single-choice each, custom text fallback). The
clarification HTTP handler gates the response until every question has an
answer, fans out one chat message per question (sharing pending_id, with
question_index/question_total in metadata), and returns a JSON map keyed
by question id back to the agent. The orchestrator resume prompt now
formats multi-line Q1/A1, Q2/A2 summaries when the bundle has more than
one question. Mock-agent gets a clarification-multi scenario and
ask_user_question_test.go covers the new schema + map response. No
back-compat shim — local-first tool, single-PR breaking change.

* feat(web): refresh clarification overlay with multi-question + modern UI

Each per-question chat message gets its own card with a "Question N of M"
progress chip, a ✓ Answered badge once committed, and shadcn-aligned
option buttons with kbd hints. A new useClarificationGroup hook coordinates
the per-question commits (decision A) and posts every answer in a single
batch once the user finishes the bundle; X rejects the whole group. The
single-question case keeps the 1-9 / Esc keyboard shortcuts. Playwright
e2e adds 6 multi-question scenarios (rendering, full happy path, partial
state, mixed option/custom, skip-rejects-bundle, sibling-state) on top of
the existing single-question regression suite.

* fix(web): clarification carousel UX with stepper navigation + race fix

Replaces the vertically stacked card layout with a horizontal stepper:
numbered circle dots up top show step state (active/answered/pending),
the single active question card sits in the middle, and Back / Next /
Submit buttons sit at the bottom. Picking an option auto-advances to the
next step (single-question case auto-submits, no explicit Submit button).
The stepper steps are clickable so users can revise prior answers.
Keyboard shortcuts: 1-9 for option pick, ArrowLeft/Right for navigation,
Esc for skip.

Also fixes a race that surfaced as a 400 BadRequest on the
/api/v1/clarification/:id/respond endpoint when the user clicked an
option before all N messages of a multi-question bundle had streamed in:
findPendingClarificationGroup now gates on metadata.question_total and
returns an empty array until the full bundle has arrived.

Playwright suite expanded from 6 to 12 multi-question scenarios:
stepper rendering, auto-advance, Back, stepper jump, Submit gating,
happy path, mixed custom-text, revise-via-jump, skip-from-mid-step,
number-key shortcuts, Esc skip, first-step Back disabled.

* fix(clarification): address CodeRabbit/Greptile/Claude review comments

Backend:
- Single source of truth for question validation: rename/export
  NormalizeAndValidateQuestions and call it from both the HTTP and the
  WebSocket-side MCP handlers, so duplicate question ids and bad option
  counts can't slip through either path.
- httpRespond now validates that every answer references a real question
  id from the bundle and that no id is answered twice (regression tests
  added).
- questionsFromMessages reorders by metadata.question_index so the
  reconstructed bundle preserves the original question order.
- adapters.CreateClarificationRequestMessages rolls back already-created
  messages when a later write in the bundle fails.
- extractQuestionAnswers always returns a JSON map (even on rejection,
  with an envelope { rejected, reject_reason }) and simplifyAnswer
  preserves both selected_option and custom_text when both are present.
- MCP tool description: rewrite the response example to match the actual
  output shape; add minItems / maxItems to the questions and options
  arrays in the JSON Schema.
- Test helper: drop the local contains() shim, use strings.Contains.

Frontend:
- useMemo([props]) was a no-op (props is always a fresh ref); split into
  [message, messages] so it actually memoizes.
- Drop the dead "expired" SubmitState branch — the backend never returns
  410 from this endpoint.
- Remove the asymmetric option-list dimming: the agent now receives both
  selected_option and custom_text together, so a half-grey state was
  misleading.
- New tests: pending-clarification.test.ts covers
  findPendingClarificationGroup including the question_total gate, and
  use-clarification-group.test.ts covers the hook's record/submit/skip
  flows and the override-merge path used by the single-question case.

* fix(web): treat clarification 409 as success so duplicate submit doesn't stick the overlay

* fix(clarification): unblock agent on persistence failure + nil-guard rejected branch

- Add Store.CancelRequest(pendingID) and call it from both the WebSocket
  MCP handler and the HTTP create-request handler when message creation
  fails. Without it, the agent's WaitForResponse parked for the full
  2-hour MCP timeout while no clarification cards ever reached the user.
  Both handlers now return an explicit error response on failure.
- applyAnswersToMessages now guards h.repo == nil in the rejected branch
  (parity with sibling expectedQuestionIDs).
- extractQuestionAnswers stubs for unanswered questions in a rejected
  bundle now carry { answered: false, rejected: true } so agents reading
  per-question payloads see the rejection without inspecting the
  envelope.
- Hook test: added 409-as-ok regression coverage for both submit and
  skip paths so the previous fix can't drift.
- Store test: covers CancelRequest unblocking a parked WaitForResponse.

* fix: drop unused e2e helper + use channel sync in CancelRequest test

* refactor(web): drop dead 'message' prop from clarification overlay

Both call sites pass 'messages' (the bundle group), so the legacy
single-message prop was unused. Tightening the prop type also lets the
useMemo depend on a single value.

* fix(web): ignore modifier-keyed events in clarification carousel shortcuts

Bare 1..9 / ArrowLeft / ArrowRight / Esc still drive the carousel, but
Cmd/Ctrl+1..9 (browser tab switch) and Alt+ArrowLeft (browser back) now
pass through as the user expects.
2026-05-05 19:14:57 +01:00
José Almeida fcc7ceb8b6 fix(approvals): drop stuck pending permission_request messages (#723)
* fix(web): exclude permission_request from turn-complete safety net

The session.turn.completed handler iterated over messages and forced
metadata.status="complete" on anything carrying tool_call_id. Permission
prompts also carry tool_call_id (for FE pairing with their tool_call),
so this loop overwrote the user's "approved" decision on every prompt
in the turn — and the FE component re-rendered the Approve/Deny buttons.

* fix(backend): protect permission_request rows from tool_call sweeps

Three permission_request invariants the prior code violated, mirroring
the FE bug fix:

- CompletePendingToolCallsForTurn: SQL UPDATE filtered by tool_call_id
  presence, also catching permission_request rows. Add type filter so
  the safety net only touches actual tool messages.
- GetMessageByToolCallID: returned the oldest row carrying that
  tool_call_id, which races to the permission_request when timing
  shifts. Exclude permission_request type so a tool_update can never
  land on the user's approve/reject row.
- applyToolCallMessageUpdate: defensive guard that refuses to overwrite
  a permission_request, making the invariant explicit at the layer that
  does the writing.

Adds a regression test for CompletePendingToolCallsForTurn covering
approved/rejected/pending permission rows.

* test(e2e): cover approval-reappear regression with mock-agent scenario

Adds a multi-permission mock-agent scenario (three sequential bash
tools, each requiring approval) and an E2E test that approves all
three and asserts no permission action row remains visible after
the agent's turn ends, and that the resolved state survives a reload.

Supporting test infrastructure:
- data-testid hooks on PermissionActionRow.
- permissionActionRows() / permissionApproveButtons() on SessionPage.
- backend fixture force-disables AGENTCTL_AUTO_APPROVE_PERMISSIONS=false
  so a developer's local AUTO_APPROVE=true env doesn't silently bypass
  the permission UI in tests that exercise the approve/reject flow.

* test(backend): cover GetMessageByToolCallID permission_request exclusion

Addresses claude-review feedback on the approvals fix:
- Adds a regression test that seeds both a permission_request and a
  tool_call with the same tool_call_id (permission_request created
  first, so an ORDER BY created_at ASC sweep without the type filter
  would race to it) and asserts the lookup returns the tool_call row.
- Bumps the applyToolCallMessageUpdate invariant guard from Warn to
  Error: reaching that branch means a caller bug, not a transient
  condition, and Warn would silently swallow the violation.

* fix(e2e): scope auto-approve override to permission-approval test only

The previous fixture force-disabled AGENTCTL_AUTO_APPROVE_PERMISSIONS
globally, which broke session-isolation.spec.ts and other tests that
use scenarios with permission-required tools (e.g. /e2e:read-and-edit)
and rely on auto-approve to let the agent finish without UI clicks.

Default the env to "true" in the fixture; let permission-approval.spec
flip it to "false" via a backend.restart() override in beforeAll, then
restore in afterAll. Adds an envOverrides parameter to backend.restart.
2026-05-01 00:25:51 +01:00
José Almeida 046ac5c1b6 feat(web): add Ctrl+F search to session, plan, and terminal panels (#686)
* feat(backend): add session-scoped message search endpoint

Adds SearchMessages across repository/service/handler layers and a new
WebSocket action "message.search". Returns lightweight hits with a
60-char snippet around the first match. Session-scoped only: results
never leak across sessions. Uses dialect-aware LIKE/ILIKE so it works
on SQLite today and Postgres later.

* feat(web): add shared panel search bar and Ctrl+F hook

Introduces the reusable PanelSearchBar overlay and usePanelSearch hook
used by the per-panel search features. The hook listens on the window
and fires only when focus is within the panel root, preventDefaults the
browser find-in-page, and wires Esc to close. PanelRoot becomes a
forwardRef so panel components can expose their root element to the
hook. Adds SHORTCUTS.FIND_IN_PANEL plus shared highlight/flash styles.

* feat(web): add Ctrl+F search to terminal panels

Mounts the xterm addon-search on both passthrough and shell terminals,
exposing next/prev plus case-sensitivity and regex toggles. Invalid
regex surfaces an inline error without firing the search. Because xterm
consumes keystrokes before React, the Ctrl/Cmd+F intercept is added to
attachCustomKeyEventHandler so the shortcut opens the bar from inside
the terminal. Results counter comes from onDidChangeResults; decorations
clear on close.

* feat(web): add Ctrl+F search to plan panel

Adds a custom TipTap extension that builds a ProseMirror DecorationSet
over the document and exposes setPlanSearchQuery / planSearchNext /
planSearchPrev / clearPlanSearch commands. The current match gets an
extra class and scrolls into view. Match count is read from the plugin
state via transaction subscription, so edits to the document update the
counter automatically. Find-only — no replace.

* feat(web): add Ctrl+F search to session chat panel

Wires the new backend message.search action into a debounced client
hook and renders a hits dropdown under the search bar, with the query
highlighted in each snippet. Clicking a hit scrolls the message into
view and flashes it. When the target message is older than what is
currently loaded, the hook loops through loadOlder pages until the
message renders, making search work across lazy-loaded history without
needing to scroll-and-wait manually.

* fix(web): lazy-load xterm addon-search to avoid SSR crash

addon-search is published as a UMD bundle that references `self` at
module load. Statically importing it breaks the Next.js static
prerender of /. Deferring the import to an effect keeps the module out
of the SSR graph without changing runtime behaviour.

* fix(web): propagate plan editor via state so plan-search hook re-runs

The plan-search hook subscribed to editor transactions inside a
useEffect that depended on a ref object. Because ref.current changes do
not trigger effect re-runs, if the Editor instance was not yet ready
when the hook first mounted, the transaction handler never attached and
the match counter stayed at 0 / 0. Tracking the editor via state (in
addition to the ref) causes the deps to change when the Editor becomes
available, so the handler attaches and the counter updates.

* feat(web): allow overriding message list renderer via ?renderer= query

Exposes the "native" / "virtuoso" choice at runtime so E2E coverage can
exercise both paths without a redeploy or code change. Defaults to the
existing "native" strategy when no override is present.

* test(web): add Playwright coverage for panel-scoped Ctrl+F search

Adds an e2e/tests/search/ suite with five specs:

- panel-search-shared: cross-panel contract (Ctrl+F opens, autofocus,
  Esc closes, close button, state reset on reopen) parametrised over
  session, plan, and terminal.
- terminal-search: xterm addon-search integration — key intercept
  without leaking "f" to the PTY, case + regex toggles (incl. invalid
  regex error), Esc does not reach the shell, backspace adjusts count.
- plan-search: TipTap plugin — highlight count, exactly one current
  match, counter, Enter / Shift+Enter wrapping, close clears
  decorations, no case/regex toggles in plan bar.
- session-search: WebSocket-backed hits list, "No matches" state,
  click-to-flash, cross-session isolation, close, and virtuoso renderer
  coverage via the new ?renderer= override.
- panel-focus-routing: bar mounts inside the focused panel only.

Three tests capture GIFs for the PR description via prCapture when
CAPTURE_PR_ASSETS is set (one per panel). Helpers live in
e2e/helpers/panel-search.ts and e2e/helpers/seed-session-messages.ts;
SessionPage gains search-bar locators.

* fix(web): prevent plan-search update loop on spurious editor transactions

TipTap fires `transaction` on every cursor move/click. The match-info
handler allocated a fresh `{current, total}` object each time, so React
always saw new identity, re-rendered, and could cascade with downstream
effects (e.g. `rehydrateCommentMarks`) into a "Maximum update depth
exceeded" loop. Use a functional setState with equality bail-out so the
handler only schedules a render when the counter actually changes.

* fix(web): retry terminal search once xterm addon-search finishes loading

The SearchAddon is dynamic-imported and was stored in a ref. The
query→findNext effect called `addonRef.current?.findNext(...)` — a
silent no-op if the addon wasn't loaded yet — and its deps didn't
include addon readiness, so a query typed before the import resolved
was dropped forever. Track the addon via state so the search effect
re-runs when it becomes available (and re-binds cleanly if the terminal
is ever re-created). Also deduplicate match-info updates via functional
setState + equality check.

* fix(web): route Ctrl+F to the last-clicked panel when focus is ambient

The chat panel's message list has no focus-capturing child, so clicking
on a message left `document.activeElement === <body>` and the existing
`isFocusWithin` gate silently fell through to the browser's native find.
Fix with two complementary mechanisms:

- `usePanelSearch`: track the most-recently-clicked panel via a
  window-level pointerdown capture listener. When focus is ambient
  (body/html), that panel claims Ctrl+F. Window-level capture dodges
  any descendant `stopPropagation` that would skip a container-level
  listener.
- Chat panel root: tabIndex=-1 + onMouseDown that focuses the root when
  the click target isn't already focusable. Normal path matches how
  plan/terminal already work (TipTap/xterm capture focus on click).

* feat(web): show agent profile name and logo in session search hits

The hit list showed uppercase "AGENT"/"USER" with vivid blue/green
colors that clashed with the app's muted metadata aesthetic. Replace
with the actual author identity:

- Agent hits render the profile name (falling back to "Agent") with
  the profile's <AgentLogo> inline — same mechanism session tabs use.
- User hits render "You" with a subtle `text-primary/80` tint that
  echoes the user bubble's `bg-primary/30`, keeping a light color
  differentiator without reintroducing loud blue/green.

Added `useSessionAgentIdentity` (plus a `useSessionAgentProfile` helper)
that reads from the store via two primitive selectors — the id, then
the profile — and composes the final object inside `useMemo`. A naive
single selector returning `{label, name}` triggers the "getSnapshot
should be cached" infinite loop in `useSyncExternalStore`.

* style: apply prettier formatting to search files

* fix(web): inline resolveStrategy in useMemo to satisfy react-hooks/use-memo

* fix(backend): escape LIKE metacharacters in message search

User query of `%` previously built LIKE pattern `%%` which matched every
message in the session; `file_name` also matched `filename`, `file name`,
etc. Escape the three LIKE metacharacters (`\`, `%`, `_`) before wrapping
the pattern, and declare `ESCAPE '\'` on the clause. Add regression tests
covering wildcard literals and the literal-percent happy path.

* fix(backend): slice search snippet in rune space to keep UTF-8 valid

`buildSnippet` indexed and sliced on byte offsets, so content containing
multi-byte characters (emoji, CJK, accented letters) could be cut
mid-rune — `encoding/json` then replaced the invalid bytes with `\ufffd`
in the websocket response. Switch to rune slicing and per-rune
case-folding via `unicode.ToLower`; this also avoids the
`strings.ToLower` byte-length-change pitfall (e.g. Turkish İ, German ß).
Add a handler test covering emoji, CJK, and large multi-byte content.

* fix(web): cancel backfill loop when user clicks a newer session hit

`setActiveHit` awaits up to 40 `loadOlder()` iterations when the target
message isn't in the DOM. If the user clicked a second hit while those
awaits were in flight, the in-progress loop kept running and eventually
scrolled to the original target, overriding the user's intent. Gate the
loop on a generation counter so only the most recent call's backfill
drives the scroll.

* fix(web): gate plan-search scroll side-effect on dispatch

TipTap invokes commands with `dispatch === undefined` during `can()`
checks to test applicability (e.g. before enabling a menu item). The
next/prev commands called `scrollToMatch` outside the `if (dispatch)`
guard, so a dry-run invocation would scroll the editor to a match the
user didn't navigate to. Move the scroll inside the dispatch block.

* fix(web): address review nits on search UX

- formatTime now checks Number.isNaN(d.getTime()) before formatting;
  Invalid Date doesn't throw, so the catch branch was unreachable and
  hits with a malformed created_at rendered the literal "Invalid Date".
- prefers-reduced-motion now silences the .search-flash animation
  alongside the other custom keyframe animations.
- planScript escapes `title` symmetrically with `content` so callers
  passing arbitrary strings don't produce malformed JSON.

* fix(web): fold description into opts to keep seedTask under param limit

`seedTask` had 6 parameters, violating the repo's 5-parameter cap and
failing CI lint. Fold `description` into the existing `opts` object and
update all callsites.

* test(web): add unit tests for useSessionSearch + remove redundant ternary

Cover the non-trivial hook logic called out in review: debounced fetch
coalescing, request-ID cancellation for superseded queries, null
sessionId short-circuit, and close() resets. Also simplify the
`matches.length ? 0 : 0` ternary flagged as a dead branch — both sides
were already 0.

* fix(web): exclude PanelRoot (tabindex=-1) from the focus short-circuit

`target.closest("[tabindex]")` was matching PanelRoot itself (which has
`tabIndex={-1}` so it can receive programmatic focus), causing the guard
to early-return and the `panelRef.focus()` call to never fire — defeating
the Ctrl+F focus-routing that this handler was added for.

Narrow the selector to `[tabindex]:not([tabindex='-1'])` so it only
short-circuits on genuinely interactive elements.

* fix(web): read isReadOnlyMode from live ref in shell-terminal key handler

`attachCustomKeyEventHandler` is called once and has no dispose hook, so
the inner handler keeps its initial closure forever. Other values
(sessionId, send, onFindInPanel) are read via `stateRef` so they stay
current, but `isReadOnlyMode` was captured by closure — if the prop ever
toggled mid-session, the Cmd+Arrow→Home/End path would continue firing
against a read-only terminal. Include it in the state ref for
consistency.

* fix(web): flatten doubly-nested seedTask opts in virtuoso spec; drop unused MODIFIER

The regex-based transform in 7152b936 over-nested one call in
session-search.spec.ts — `opts.description` received an object rather
than a string, so the virtuoso renderer test never received a proper
task description. Flatten it.

Also remove MODIFIER imports/declarations in terminal-search.spec.ts and
panel-search-shared.spec.ts that were left dangling behind `void` suppressors.

* fix(web): abort session-search backfill loop on close/unmount

Move reset logic into `close()` so the lifecycle is explicit (and avoids
the set-state-in-effect lint path the previous reset effect triggered).
Bump the `activeHitGenRef` generation counter on both `close()` and
unmount so an in-flight `setActiveHit` backfill can no longer issue
`loadOlder()` calls for a hidden UI.

Also extract `useDebouncedSearch`, `useSetActiveHit`, and a
`focusMessageElement` helper to keep `useSessionSearch` under the
100-line function cap.

* perf(web): skip PanelSearchBar debounce for session search

Session search already debounces the WS call inside `useDebouncedSearch`
(180ms), but the shared bar adds its own 150ms debounce on top — giving
a 330ms keystroke→request latency instead of the intended ~180ms.
Pass `debounceMs={0}` so the bar forwards queries immediately and the
hook-level debounce is the single source of timing truth.
2026-04-24 17:14:03 +01:00
Carlos Florêncio 3a71ae2fe6 fix: complete all non-terminal tool calls when turn ends (#488) 2026-03-29 17:36:50 +01:00
Carlos Florêncio 6e4d22cae0 feat: improve sql queries (#260) 2026-02-21 23:02:52 +00:00
Carlos Florêncio 61ef224ec7 style: fix format issues (#255) 2026-02-19 22:18:01 +00:00
Carlos Florêncio 7ff7bf1af5 feat: add SQLite single-writer/multi-reader connection pool (#250) 2026-02-18 23:48:52 +00:00
Carlos Florêncio fd4ae1eb54 fix: resolve all backend golangci-lint violations (#245) 2026-02-18 18:24:24 +00:00
Carlos Florêncio 9baa985bbf feat: improve db abstraction (#238) 2026-02-17 17:37:55 +00:00
João Salavisa 11ac58d3e0 fix: resolve session stuck issues and workflow transition bugs (#206) 2026-02-12 23:34:16 +00:00
Carlos Florêncio adc50bcf19 fix: complete tool calls on turn end (#216) 2026-02-10 18:56:25 +00:00
Carlos Florêncio 4d41155158 feat: mock agent (#208) 2026-02-07 17:48:04 +00:00
Carlos Florêncio 6d23d68633 feat: improve chat ui messages (#132) 2026-01-31 19:45:33 +00:00
João Salavisa 8426bcb6bb refactor: split monolithic sqlite.go into domain-specific files (#84) 2026-01-23 21:45:41 +00:00