* feat(web): add quick chat entry points on mobile
Quick chat was unreachable on touch devices: every trigger was
desktop-only (keyboard shortcut, command palette, app sidebar) and the
full-screen dialog had no touch dismissal.
- add quick chat button to the mobile kanban/tasks header
- add quick chat button to the tablet header (640-767px has no sidebar)
- add chat button to the mobile session task-switcher sheet
- add a mobile-only close control to the quick chat tab bar
- cover the touch entry points with a mobile Playwright spec
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* test(web): address review feedback on mobile quick chat spec
- reuse the shared assertNoDocumentHorizontalOverflow layout helper in
both quick chat mobile specs instead of local duplicates
- assert the task switcher sheet is dismissed after opening quick chat
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Kandev Agent <agent@kandev.dev>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(orchestrator): persist N-entry FIFO message queue
Replaces the single-slot, latest-wins, in-memory queue with a SQLite-backed
FIFO queue (default cap 10 per session, configurable via
KANDEV_QUEUE_MAX_PER_SESSION). Drain stays one-per-turn so each entry gets its
own user message and `on_turn_*` workflow cycle. Inter-task `message_task_kandev`
returns a structured `queue_full` error with sender attribution when the
target session is saturated, so the calling LLM can decide whether to retry.
Surfaces a new WS action `message.queue.remove` for single-entry deletion;
`message.queue.cancel` now means clear-all. Edit/remove are keyed on the
entry's UUID, returning `entry_not_found` when atomic-take won the drain race.
* feat(web): N-entry queue state, API, and optimistic hook
Replaces the single-slot QueueStatus with an ordered `entries[]` per session
plus capacity meta (`count`, `max`). API exposes typed `QueueFullError` and
`QueueEntryNotFoundError`; the hook surfaces optimistic edit/remove with
drain-race rollback (refetch on `entry_not_found`).
* feat(web): inline ghost-message queue UI with sender chips
Replaces the floating QueuedMessageIndicator overlay with a stack of ghost
messages rendered above the chat input. Each ghost shows a sender chip
(user / agent) and per-entry edit/remove. A small "n/max queued · clear all"
pill summarizes capacity. Inter-task entries are visually distinct and edit
is gated to the original sender.
* fix(queue): address review — auth guard, TOCTOU, error UX
- Add `messagequeue.QueuedByUser` / `QueuedByAgent` constants and centralize
the `queue_full` error code so the WS and MCP handlers stay in sync.
- WS `message.queue.{add,append,update}` default empty user_id to QueuedByUser
so the UpdateContent ownership guard always runs against a non-empty owner;
inter-task entries (`queued_by="agent"`) can no longer be overwritten by
user-initiated edits even when `user_id` is omitted from the payload.
- memoryRepository: hold the mutex through the whole append-or-insert path
(prior split released the lock between tail-check and Insert, allowing two
same-sender callers to race past coalescing). TransferSession now shifts
source positions past the destination's max so transferred entries always
drain after pre-existing destination entries, matching SQLite semantics.
- Frontend: surface edit/clear/remove failures via `sonner` toasts (drain race
→ "message already sent"); exit edit mode on failure instead of leaving the
textarea silently stuck. Hide the remove button on read-only (agent) ghosts.
- `useQueue.clearAll` no longer derives `max` from pre-clear entry count;
resets to `metaMax ?? 0` so the next status_changed event lands authoritative
capacity.
- `senderKindOf` drops the unreachable metadata fallback; route on `queued_by`
alone since `dispatchTaskMessage` always sets it.
- Test loggers now write to stderr per CLAUDE.md "stderr for logs" guideline.
* test(web): align queue e2e selectors with new ghost-message UI
The ghost-message rewrite renamed button titles ("Cancel queued message"
→ "Remove queued message", "Edit message" → "Edit queued message") and
introduced a `data-testid="queued-ghost-list"` container. The
`message-queue.spec.ts` Playwright tests still pointed at the old titles.
* fix(queue): address second review pass — auth, drain race, tests
- WS handlers (`add` / `append` / `update`) now reject `user_id="agent"`
outright, closing the gap a hostile WS client could exploit by
impersonating the inter-task sender identity to overwrite agent
entries (greptile P1).
- WS `update` / `remove` now require `session_id` so the post-mutation
`MessageQueueStatusChanged` broadcast can never be silently skipped.
- `sqliteRepository.TakeHead` checks `RowsAffected()` after DELETE;
when two concurrent take callers race past the busy-timeout the
loser sees 0 affected rows and now returns `nil, nil` instead of
the already-drained message (would otherwise dispatch the same
prompt twice).
- `Service.GetStatus` returns `Entries: []` instead of `nil` on the
error path so the wire shape stays consistent (frontend already
guards but strict consumers wouldn't tolerate the type mismatch).
- New tests: `queue-api.test.ts` covers `rethrowQueueError` mappings
(queue_full / entry_not_found / generic / Error pass-through);
`session-slice.upsert.test.ts` covers `setQueueEntries`,
`removeQueueEntry`, and `clearQueueStatus`. Backend gains an
agent-impersonation handler test.
- `rethrowQueueError` now surfaces `WSError.message` for non-queue
errors instead of stringifying the whole object.
- Cleanup: replace unused `a, c := ...` discards in service_test
with `_, _ = ...`.
* fix(queue): scope update/remove by session_id (cross-session deletion guard)
The MCP `queue_full` error payload deliberately discloses sibling-task
entry IDs (so the calling agent's LLM can reason about the wedge state).
Without a session_id filter on `DeleteByID` / `UpdateContent`, a hostile
agent that received that payload could call `wsRemoveEntry` /
`wsUpdateMessage` against another task's entries and delete or rewrite
them — only the per-entry UUID was being checked.
- `Repository.UpdateContent` and `Repository.DeleteByID` now require
`sessionID` and add `AND session_id = ?` to the SQL guard. The memory
repo mirrors the scope (lookup keyed on session before the entry scan).
- `Service.UpdateMessage` / `Service.RemoveEntry` take `sessionID`; the
WS handlers thread `req.SessionID` through (already validated as
non-empty in the previous fixup).
- TypeScript: `session_id` is now required on `updateQueuedMessage` /
`removeQueuedEntry` params so callers fail at compile time, matching
the backend contract.
- Tests cover the cross-session attack: `RemoveEntry`/`UpdateMessage`
with an attacker-supplied session_id but a real entry id from another
session must return `ErrEntryNotFound` and leave the victim entry
untouched. SQLite repo gets parallel coverage.
* fix(queue): propagate transfer error + tighten WSError narrowing
- `Service.TransferSession` now returns an error so callers can fail
closed instead of silently leaving entries orphaned on the previous
session. The two existing call sites pick the right policy:
`switchSessionForStep` (reusing an existing session) propagates the
error so the workflow switch aborts; the new-session path logs and
continues, since the new session is already committed and rolling
back here would leave a half-switched workflow.
- `asWSError` now also narrows on `message` / `details`, so WS payloads
without a `code` field are still mapped to a meaningful `Error.message`
via `rethrowQueueError` (instead of "[object Object]"). Native
`Error` instances explicitly skip the WS-error branch so they pass
through untouched, preserving the existing pass-through guarantee.
- `queue-api.test.ts`: `expect.assertions(N)` on the catch-only tests
so a missing throw fails the test instead of silently passing.
* fix(queue): check TransferSession error in service tests
The TransferSession signature change in 83abe6d7 broke errcheck on two
test sites that hadn't been updated. Wrap them in require.NoError.
* feat(web): allow renaming quick-chat tabs locally
Double-click a quick-chat tab to rename it. The name is stored in
localStorage and overlays the SSR-derived task title on hydration, so
renames survive reload without touching the backend.
* fix(web): address quick-chat rename review feedback
- Drop unused sessionId prop from QuickChatTabItem
- Enter handler now blurs the input instead of calling commit(),
preventing a duplicate commit when onBlur fires on unmount
- Add hydrator tests covering the localStorage name overlay
* fix(web): make Escape actually cancel quick-chat rename
Escape was setting isEditing(false), which unmounted the focused input,
causing onBlur (commit) to fire synchronously with the typed draft still
in the closure — committing the rename instead of discarding it.
Cancel now flips a cancelledRef and blurs the input; commit short-circuits
when the ref is set, so onBlur is the single edit-exit path for both
Enter and Escape. Adds a render test covering both flows.
* fix(web): guard quick-chat rename against IME and orphan storage writes
- Skip Enter/Escape handling while IME composition is active so candidate
confirmation does not commit/cancel the rename
- renameQuickChatSession only writes to localStorage when the session was
actually found in state, preventing orphan entries for stale session IDs
---------
Co-authored-by: Kandev Agent <agent@kandev.dev>
* feat(backend): multi-question support for ask_user_question_kandev
Reshape the MCP tool from a single prompt+options pair to a questions[]
array (1-4 entries, single-choice each, custom text fallback). The
clarification HTTP handler gates the response until every question has an
answer, fans out one chat message per question (sharing pending_id, with
question_index/question_total in metadata), and returns a JSON map keyed
by question id back to the agent. The orchestrator resume prompt now
formats multi-line Q1/A1, Q2/A2 summaries when the bundle has more than
one question. Mock-agent gets a clarification-multi scenario and
ask_user_question_test.go covers the new schema + map response. No
back-compat shim — local-first tool, single-PR breaking change.
* feat(web): refresh clarification overlay with multi-question + modern UI
Each per-question chat message gets its own card with a "Question N of M"
progress chip, a ✓ Answered badge once committed, and shadcn-aligned
option buttons with kbd hints. A new useClarificationGroup hook coordinates
the per-question commits (decision A) and posts every answer in a single
batch once the user finishes the bundle; X rejects the whole group. The
single-question case keeps the 1-9 / Esc keyboard shortcuts. Playwright
e2e adds 6 multi-question scenarios (rendering, full happy path, partial
state, mixed option/custom, skip-rejects-bundle, sibling-state) on top of
the existing single-question regression suite.
* fix(web): clarification carousel UX with stepper navigation + race fix
Replaces the vertically stacked card layout with a horizontal stepper:
numbered circle dots up top show step state (active/answered/pending),
the single active question card sits in the middle, and Back / Next /
Submit buttons sit at the bottom. Picking an option auto-advances to the
next step (single-question case auto-submits, no explicit Submit button).
The stepper steps are clickable so users can revise prior answers.
Keyboard shortcuts: 1-9 for option pick, ArrowLeft/Right for navigation,
Esc for skip.
Also fixes a race that surfaced as a 400 BadRequest on the
/api/v1/clarification/:id/respond endpoint when the user clicked an
option before all N messages of a multi-question bundle had streamed in:
findPendingClarificationGroup now gates on metadata.question_total and
returns an empty array until the full bundle has arrived.
Playwright suite expanded from 6 to 12 multi-question scenarios:
stepper rendering, auto-advance, Back, stepper jump, Submit gating,
happy path, mixed custom-text, revise-via-jump, skip-from-mid-step,
number-key shortcuts, Esc skip, first-step Back disabled.
* fix(clarification): address CodeRabbit/Greptile/Claude review comments
Backend:
- Single source of truth for question validation: rename/export
NormalizeAndValidateQuestions and call it from both the HTTP and the
WebSocket-side MCP handlers, so duplicate question ids and bad option
counts can't slip through either path.
- httpRespond now validates that every answer references a real question
id from the bundle and that no id is answered twice (regression tests
added).
- questionsFromMessages reorders by metadata.question_index so the
reconstructed bundle preserves the original question order.
- adapters.CreateClarificationRequestMessages rolls back already-created
messages when a later write in the bundle fails.
- extractQuestionAnswers always returns a JSON map (even on rejection,
with an envelope { rejected, reject_reason }) and simplifyAnswer
preserves both selected_option and custom_text when both are present.
- MCP tool description: rewrite the response example to match the actual
output shape; add minItems / maxItems to the questions and options
arrays in the JSON Schema.
- Test helper: drop the local contains() shim, use strings.Contains.
Frontend:
- useMemo([props]) was a no-op (props is always a fresh ref); split into
[message, messages] so it actually memoizes.
- Drop the dead "expired" SubmitState branch — the backend never returns
410 from this endpoint.
- Remove the asymmetric option-list dimming: the agent now receives both
selected_option and custom_text together, so a half-grey state was
misleading.
- New tests: pending-clarification.test.ts covers
findPendingClarificationGroup including the question_total gate, and
use-clarification-group.test.ts covers the hook's record/submit/skip
flows and the override-merge path used by the single-question case.
* fix(web): treat clarification 409 as success so duplicate submit doesn't stick the overlay
* fix(clarification): unblock agent on persistence failure + nil-guard rejected branch
- Add Store.CancelRequest(pendingID) and call it from both the WebSocket
MCP handler and the HTTP create-request handler when message creation
fails. Without it, the agent's WaitForResponse parked for the full
2-hour MCP timeout while no clarification cards ever reached the user.
Both handlers now return an explicit error response on failure.
- applyAnswersToMessages now guards h.repo == nil in the rejected branch
(parity with sibling expectedQuestionIDs).
- extractQuestionAnswers stubs for unanswered questions in a rejected
bundle now carry { answered: false, rejected: true } so agents reading
per-question payloads see the rejection without inspecting the
envelope.
- Hook test: added 409-as-ok regression coverage for both submit and
skip paths so the previous fix can't drift.
- Store test: covers CancelRequest unblocking a parked WaitForResponse.
* fix: drop unused e2e helper + use channel sync in CancelRequest test
* refactor(web): drop dead 'message' prop from clarification overlay
Both call sites pass 'messages' (the bundle group), so the legacy
single-message prop was unused. Tightening the prop type also lets the
useMemo depend on a single value.
* fix(web): ignore modifier-keyed events in clarification carousel shortcuts
Bare 1..9 / ArrowLeft / ArrowRight / Esc still drive the carousel, but
Cmd/Ctrl+1..9 (browser tab switch) and Alt+ArrowLeft (browser back) now
pass through as the user expects.
* feat(quick-chat): eager-init agent on profile selection
Switch quick-chat backend from `IntentPrepare` to `IntentStart` so the
agent process boots immediately when the user picks a profile, instead
of waiting for the first prompt. The ACP `session/new` handshake fires
before the user types anything, so the slash menu, mode dropdown, and
model selector are populated up-front. Fixes the empty-slash-menu UX
in quick chat for ACP agents (OpenCode, Claude, Codex, etc.).
Frontend picker shows a per-card spinner + disables sibling cards
during boot. Rapid profile switches (and other picker-bypassing
actions like opening a new tab, switching tabs, or closing the modal)
supersede the in-flight start via a monotonic request id; the
resolved task is cleaned up via `deleteQuickChatTask` so we never
orphan an ephemeral task or its agent process.
Backend rollback uses a fresh background context so `DeleteTask`
runs even when the request context has already been cancelled by
the client.
`mock-agent` now emits `available_commands_update` from `NewSession`
and `LoadSession` (matching real OpenCode/Claude) so the eager-init
pipeline is exercised in e2e. Existing prompt-time emit kept as an
idempotent fallback.
* test+cleanup(quick-chat): unit tests for useAgentSelection; minor cleanups
- Add 5 unit tests for useAgentSelection covering happy path, rapid-pick
supersession, reset() during in-flight, and error toast vs silent-on-superseded.
Exercises the orphan-task cleanup that the eager-init flow depends on.
(claude bot review)
- Drop redundant isDisabled alias in AgentPickerView. (claude bot review)
- Drop unused ctx parameter from emitAvailableCommandsAfterDelay — it was
always called with context.Background() so the Done() branch was dead
code. (claude bot review)
- Re-format with prettier after the rebase.
* fix(quick-chat): use constants.TaskDeleteTimeout for rollback ctx
Match the other DeleteTask call sites in task_http_handlers.go (line 851)
instead of an ad-hoc 10s timeout. (claude bot review)
* fix(backend): start agent immediately for passthrough quick-chat sessions
Passthrough profiles need a running PTY for the terminal to attach. When
launchPrepare is called with a passthrough profile, upgrade the request to
launchStart so the PTY exists by the time the frontend renders the terminal.
* fix(web): render passthrough terminal in quick chat for passthrough profiles
Quick chat used MessageList + ChatInputArea unconditionally, so passthrough
profiles showed an empty chat with no agent output (PTY never attached).
Render PassthroughTerminal when the active session is passthrough, mirroring
the task-page branch. Passthrough is detected via session.is_passthrough or,
before WS hydrates, via the agent profile's cli_passthrough flag — looked up
through a new agentProfileId stored on quickChat session entries (set by the
picker on selection and seeded by SSR for restored sessions).
* style(web): apply prettier formatting
* fix(web): address review feedback on quick-chat passthrough rendering
- Narrow `metadata.agent_profile_id` to string at runtime via a
`readAgentProfileId` helper instead of a blind type cast.
- Collapse `useIsQuickChatPassthrough` into a single `useShallow`
selector to avoid three separate store subscriptions.
* fix(backend): prevent launchPrepare ↔ launchStart recursion for passthrough
When passthrough quick-chat sessions hit a workflow step that blocks
auto-start, launchStart's downgrade to launchPrepare would have re-upgraded
back into launchStart and looped forever. Skip the passthrough upgrade when
AutoStart=true, since that flag uniquely identifies the downgrade path.
Adds tests for `isPassthroughProfile` and a regression test that runs the
launchStart→launchPrepare path under a deadline so future recursions surface.
* test(web): cover existing agentProfileId preservation on reopen
* style(web): apply prettier formatting
* test(backend): seed task with blocked workflow step in recursion regression
Without persisted task and step, shouldBlockAutoStart short-circuited to
false, the test bypassed the launchStart→launchPrepare downgrade entirely,
and removing the recursion guard would still pass. Seed the task with a
WorkflowStepID mapping to a step lacking auto_start_agent so the guard is
the only thing preventing the bounce. Verified by temporarily removing the
guard — the test now times out as expected.
* test(backend): cover ResolveAgentProfile error path in isPassthroughProfile